Publisher's Description
From MacSoft:
The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run.
-- Onslaught Mode: Onslaught is a epic-in-scope team-based challenge that pits two teams in bitter warfare across massive terrain maps in a frag-filled battle to destroy, capture and hold key power nodes. Vehicles play a major role as war-hardened flying and driving machines transport combatants to the "front" and serve as mobile platforms to launch devastating attacks on the enemy.
-- Assault Mode: In the completely redesigned Assault mode, gamers are challenged to attack or defend bases in a bigger and badder version of the Unreal Tournament classic; many Assault maps require the use of vehicles as a critical gameplay element.
What's new in this version:
- Game colors are no longer messed up on ATI hardware on Panther.
- Game no longer crashes at startup if you have an iSight or USB microphone plugged in.
- In some cases, wheeled vehicles like the Scorpion or Hellbender wouldn't be able to move. This has been fixed.
- "Dedicated" button in "Host Game" didn't work; it does now.
- Models are now lit correctly.
- Other minor rendering glitches fixed.
- Server browser now lists real pings for servers instead of zero.
- Other less... See all new features
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