Version: 2008
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Max Payne 2: The Fall of Max Payne demo

  • Quick specs
  • Price: Free to try (Three single-player levels); $49.99 to buy
  • Operating system: Windows 98/Me/2000/XP
  • Date added: November 17, 2003
  • Total Downloads: 635,328
  • Downloads last week: 829
  • See full specifications
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CNET editors' review

Reviewed by: CNET Staff

The original Max Payne was an innovation in third-person shooter gameplay, allowing the main character to slow down time when dodging enemy bullets. Revamped Bullet Time gameplay returns in Max Payne 2, along with the expected impressive graphics, cinematic story line, and explosive weaponry. New features such as cooperative nonplayer characters and improved physics help this highly anticipated sequel improve upon the original.

Max can still slow down time by "shootdodging," but the most successful players will manage Bullet Time effectively to maximize damage. Slow-motion Bullet Time is now a limited resource that the player controls completely, and Max's own speed grows as he kills more enemies. Although this last feature seems a bit unrealistic, it does lead to extremely intense firefights, and it allows Max to survive battles with hordes of killers. Controls are logical and easy to learn, the interface is smart, and loading times are much better than you'd expect. The nonlinear story line of the sequel may confuse some gamers (especially those unfamiliar with the original), but once the shooting begins, everything should be crystal clear. Mature audiences only should download the demo, which offers three scenes from the full game.

Publisher's description

From Rockstar Games :

Featuring a film-noir love story between a cop and a femme-fatale murder suspect, Max Payne 2: The Fall of Max Payne picks up where the award-winning original game left off. Max Payne's signature slow-motion gunplay has been improved on every level. New guns and moves make action more cinematic and intense than ever before. A fully integrated Havok engine allows for interactive environments creating incredible combat scenes. All new AI means that cooperative NPCs fight with Max, and more believable enemies create tension and increasingly difficult challenges. Stunning graphics include extremely detailed environments with photorealistic textures, highly enhanced radiosity lighting, and extremely lifelike characters (with facial animations and lip synchronization) to provide a visually staggering cinematic experience.

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