This hybrid blends strategic building with Missile Command-style shooting for unique gameplay. An epidemic known as "Groove Syndrome" is debilitating victims by attacking brain cells. You must use microscopic building blocks and weapons to defend a healthy cell. Epidemic Groove's interesting premise doesn't live up to its full potential in the demo, due mainly to the trial restrictions.
Following a brief tutorial, you'll place walls, lasers, and other defenses around your cell for 60 seconds. After that, the pathogens begin their attack, which also lasts 60 seconds. Setup and attacks then alternate ad infinitum. Each fortification or weapon costs money, and each enemy you destroy gives you cash. You can also sell your existing structures to buy upgrades. During the action sequences, clicking on the incoming pathogens blasts them. As you advance in levels, enemies become more capable.
Epidemic Groove installs quickly and runs smoothly. Controls are intuitive, but zooming on levels is restricted to the setup phases, which seems a cheap way to make shooting more difficult. Also, the trial is restricted to three levels, which is too short. We'd also like to see more variety in fortification types, but they might become more advanced in higher levels.
Defeat a worldwide epidemic by constructing nanomechanical defenses to keep deadly pathogens at bay. Build defensive walls, medical lasers, and repair pylons to protect a healthy brain cell from viral and bacterial attack. Gameplay alternates between construction and invasion phases, offering a unique hybrid of real-time strategy and action.