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Key Details of Haunted Hues
- Gallery by day, nightmare by night
- Last updated on
- There have been 4 updates
- Virus scan status:
Clean (it’s extremely likely that this software program is clean)
Editors’ Review
Haunted Hues gives you the role of Larue, an art curator eager to build a name in the mysterious world of Amille. By day, you're striking deals, chatting with collectors, and expanding your gallery. By night, the entire space changes, twisting into a more dangerous place.
Haunted Hues has two different dynamics: social maneuvering in the daylight and unsettling survival once darkness falls. Your influence grows through art acquisitions and strategic interactions, while the building carries its agenda. This dual-layered gameplay splits the peaceful routine of curation with creeping unease, forming a cycle that reshapes with each choice you make.
A curator's choice
During daylight hours in Haunted Hues, you're free to interact with locals and collectors to raise your standing in Amille. Each person has a specific interest, and your dialogue options shape how much trust or suspicion you attract. Building relationships in this game helps unlock further gallery content, though it comes with tradeoffs. A growing network means you’ll need to track loyalties and implications tied to every conversation.
The gallery won’t fill itself. You'll use earned money to bid on or buy various works with different origins and values. Timing and budgeting are central as the available art rotates, and rival buyers can outbid you. Some collectors hold exclusive pieces with strings attached, requiring more than cash. Because your choices earlier in conversations affect availability, the auction system favors planning over spontaneity.
Once night hits, everything changes. The gallery turns hostile, forcing you to use the knowledge gathered during the day to stay alive. There’s no combat system — nighttime survival hinges on stealth, observation, and indirect solutions. You avoid patrolling entities, solve puzzles under pressure, or remember which art pieces trigger safe zones. Your previous choices affect how threats behave, recalling what you’ve set in motion.
Pros
- Day and night mechanics change gameplay
- Dialogue directly affects access to content
- Auctions introduce financial strategy
- Art choices alter nighttime hazards
Cons
- No combat, relies on stealth and puzzles
Bottom Line
A game of dual objectives
Haunted Hues blends daytime relationship-building and art management with nighttime survival tied to prior actions. It offers two linked gameplay loops without merging them into one. Whether you want to explore social dynamics and collection building, or an eerie gallery that transforms into a trap. What this RPG does not do is simplify these systems or merge them for convenience. Both parts exist on their terms and play out accordingly.
What’s new in version varies-with-devices
- Released version
Used Haunted Hues for Windows? Share your experience and help other users.