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GameEvent Sequencer logo

GameEvent Sequencer

By Parnassian Studios Free to try

Developer's Description

From Parnassian Studios, the GameEvent Sequencer allows the user to re-create the data structures of classes in their game code, typically the two distinct "Events" (any single action/message, like "open a dialogue box!") and "Event Sequences" (scripted scenes, essentially, made up of many "Events"). After recreating these structures, they can use them like they'd use blueprints in a factory- infinitely manufacturing copies of those data structures in lists and filling them with data. Once the data is entered, the results can be easily exported to an XML file for parsing into the game.

Full Specifications

What's new in version 1.0

General

Release May 25, 2015
Date Added May 25, 2015
Version 1.0

Operating Systems

Operating Systems Windows, Windows Vista, Windows 7, Windows 8
Additional Requirements .NET Framework 4

Popularity

Total Downloads 25
Downloads Last Week 0
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