Used GDC 2007: Rapid-Fire Material Systems with Direct3D 10 for Windows?
Editors’ Review
Pros
- Blast way more unique objects, materials, and clutter into scenes.
- Achieve best small batch performance.
- Leap forward in shader programmability with shader model 4.0.
- New level of visual diversity.
- Leverage advancements in the Direct3D 10 Effects system.
Cons
- Requires Direct3D 10 hardware and software.
- Focuses on material systems and shader code management.
- Advanced technical concepts may require learning.
Used GDC 2007: Rapid-Fire Material Systems with Direct3D 10 for Windows?
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