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StarLogo TNG

Download.com has removed the direct-download link and offers this page for informational purposes only.

Download.com has chosen not to provide a direct-download link for this product and offers this page for informational purposes only.

Developer's Description

StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. While this version holds true to the premise of StarLogo as a tool to create and understand simulations of complex systems, it also brings with it several advances. Through TNG we hope to

  • Lower the barrier to entry for programming by making programming easier.
  • Entice more young people into programming through tools that facilitate making games.
  • Create compelling 3D worlds that encompass rich games and simulations.

Full Specifications

What's new in version 1.0p2

StarLogo Changes:
  • About box and splash screen say "Preview 2"
  • Startup time is faster
  • Memory footprint is lower
  • Less console output
  • New Windows executable more reliable
  • First Mac release as universal binary

SpaceLand Changes:

  • Faster. Everything is faster.
  • More values on the speed slider (including Max Speed).
  • MD3 models are faster.
  • Average frame rates on most test machines have quintupled.
  • Agent selection now possible from minimap, 2D view, and all 3D perspectives.
  • Minimap can be made transparent or invisible.
  • Agents no longer rendered at the wrong height in some cases.
  • Speeds up when in focus and slows down when not in focus.
  • Loading of projects with saved terrains is much faster.
  • Camera control (via first-person and user-controlled) is smoother
  • Say blocks work better in different camera perspectives
  • No longer need to click on 3D window to enable keyboard input for models

StarLogoBlocks Changes:

  • Added patch variables to the Procs & Vars category.
  • Added Up and Down blocks to the Movement category.
  • Added Ask-Agent block to the Logic and Other Agents categories.
  • Added BlockDoc tooltips.
  • Block dragging no longer inhibited by SpaceLand rendering.
  • Using the drop down box to change between equals and not-equals blocks no longer corrupts save file.
  • Reordered blocks in Interface category.
  • New shapes (buildings, trees, cars, etc.)
  • Improved confirm save changes behavior
  • Clock and score can be manipulated from setup code
  • Global variables can be manipulated from setup code
  • Fixed saving and loading of procedures with parameters
  • Fixed saving and loading of monitors

Virtual Machine Changes:

  • Loading projects now clears agents.
  • Agents are no longer off by (0.5, 0.5) upon creation.
  • get-agent-var-of blocks no longer return incorrect values.
  • Collisions are now handled properly in projects with multiple breeds.
  • Collisions work more reliably when agents die or hatch during collisions.
  • Hatched agents now correctly receive copies of their parents agent-own variables.
  • Collisions are now handled properly when agents or terrain have non-zero height.

General

Release August 26, 2008
Date Added May 4, 2006
Version 1.0p2

Operating Systems

Operating Systems Windows, Windows 95
Additional Requirements
  • Windows NT/2000/XP/2003
  • Pentium 4/Celeron/Athlon 1.8GHz or Pentium M 1.4GHz CPU
  • nVidia GeForce 5200 or ATI Radeon 7000 graphics card
  • DirectX is required.
  • Popularity

    Total Downloads 1,735
    Downloads Last Week 0
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