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Editors’ Review
I Had a Plan! blends tactical roguelite strategy with semi-autobattler humor, challenging players to command reluctant allies across hex‑grid dungeons. This inventive game gained traction for playful, engaging mechanics and unpredictable party dynamics. This game is a standout in the indie community for a fresh blend of strategy flair.
I Had a Plan! invites replayability with charming progression systems and refinements. The realm quests and recruitable characters provide variety, while the frustration meter adds tension and humor to every encounter. Community discussions praise its tactical depth and tone, making it a standout choice for fans of strategy and roguelite hybrids.
Strategies for commanding chaotic parties
I Had a Plan! delivers engaging hex‑grid combat with intuitive controls and polished performance, ensuring smooth frame rates even during chaotic encounters. Its quirky frustration meter mechanic adds both strategic depth and occasional unpredictability, which may frustrate casual players. Usability shines in clear menus and responsive commands, making it approachable for newcomers. For those seeking similar tactical challenges, Into the Breach offers a more streamlined roguelite experience for comparison.
The metaprogression and realm quests provide satisfying long‑term goals and unlockable content, though occasional balance issues can lead to steep difficulty spikes. Performance remains stable on recommended hardware, but older GPUs may experience occasional frame drops. The audio design and vibrant sprite art blend charm with clarity, enhancing immersion. Yet the limited customization options and occasional UI glitches may deter perfectionists seeking seamless tactical experiences.
Moreover, the frustration meter injects comedic tension, Seasoned strategy fans will appreciate the randomized realm layouts and discovery of powerful Charms, offering dynamic runs that encourage experimentation. Community‑driven mod support and ongoing developer updates keep content fresh and engaging. However, the experimental keybinding feature currently lacks controller support, limiting input flexibility. Overall, the balanced mix of challenge and charm delivers memorable sessions, though others may crave deeper customization options.
Pros
- Engaging hex‑grid combat with witty party management
- Intuitive controls and polished performance
- Unique frustration meter adds strategic depth and humor
- Robust metaprogression and mod support for lasting replayability
Cons
- Frustration meter can cause unexpected setbacks
- Occasional balance issues leading to steep difficulty spikes
- Limited controller support for keybinding and UI glitches
- Frame drops on older hardware may interrupt gameplay
Bottom Line
A must-have strategic adventure for fans
I Had a Plan! combines strategic depth, charming visuals, and a unique frustration meter that spices up each hex‑grid encounter. Its robust realm quests and metaprogression systems ensure lasting replayability, while responsive controls and polished performance create a seamless experience. With ongoing updates and community‑driven mods, this game offers both humor and challenge in equal measure, making it a must‑own for strategy and roguelite enthusiasts alike.
What’s new in version varies-with-devices
- Added experimental keybinding options for mouse and keyboard controls, enhancing input customization.
- Introduced flashlight tool for dark environments like sewers and icy cliffs to aid visibility.
- Updated color schemes for rare items and buff abilities to improve in‑game readability.
Used I Had a Plan! for Windows? Share your experience and help other users.