Building off the success of its recent first-person shooters, LucasArts hopes to further Star Wars' video-game influence with this ambitious real-time-strategy game. This official demo shows off deep gameplay, polished graphics, and classic Star Wars characters we've loved through the years. A well-designed, five-part tutorial teaches the basics of controlling both the Rebel and Imperial units, and the available single-player mission lets you control the Rebel Alliance in an assault on an Imperial space station and a raid on the planet Tatooine.
Basic gameplay will be familiar to many RTS gamers (for example, right-click to attack), but even at a fundamental level you can see the differences between playing as Rebels or the Empire. For example, whereas the Empire gains resources only by planet domination, Rebels can increase their resources (in the form of "credits") by employing smugglers (such as Han Solo), who can then be thwarted by Imperial bounty hunters.
Battles are mostly divided into space and ground melees, with a wide variety of specialized units available for both. Valuable reinforcement areas provide the bulk of the ground strategy, while space battles are a mixture of managing bombers and positioning the bigger gunships. All units in space and on land have a specialized ability or attack, such as thermonuclear bombs (speeders) or ion cannons (Y-Wings). Space units and ground units can sometimes assist each other, the most basic ability being troops calling in bombing runs. The in-game control bar is laid out logically, and all the special space and ground moves have logical keyboard shortcuts. R2D2's holographic projections of mission updates are another nice touch.
Prequel detractors, have no fear! The game is set in the years immediately before the original Star Wars movie (Episode IV: A New Hope), and it's a very familiar environment for fans of the original trilogy. The included mission won't provide countless hours of entertainment, but the valuable tutorial, quality graphics, excellent interface, and sheer fun of directing Tiefighter attacks help the demo easily earn a top rating.
Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, Empire at War lets players wage war on ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire, and the beginnings of galactic civil war.
Using an entirely new game engine, Empire at War features space battles set on memorable planets such as Yavin IV, Tattoine, and Dagobah, as well as never-before-seen environments taken from the Star Wars films expanded universe novels. In the game, players decide to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces to unleash upon the enemy in real-time 3D. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build, manage, and upgrade their space and ground-based units, vehicles, troops, and base structures.
Demo takes forever to download, you can't really do much, if you buy the game you not only quickly find out how boring the game is, it screws up your computer. Me and my friends all have totally different computer models, being Star Wars fans we all bought it, and had to delete it within a month cause it was screwing our PCs up. These fan reviews are mostly from people who dont have the game yet. I know. I was reading these reviews before I got the demo, and bought the game. I thought it would be just as good as youre thinking it will be. If you like space battles buy Homeworld 2. These land battles suck majorly. It's really painful, as a Star Wars fan, to be assaulting Hoth with AT-ATs and full battalions of snowtroopers, and have fifteen rebels with blaster pistols and three with rocket launchers destroy your entire force. Ask someone reasonable who has had the game for a little while if it's fun. If they've had it for well over a week they will probably know how good it is. Sincerely sorry everybody for bursting your bubble.
Had the full game for half a month, no complaints. Amazing game. Closest thing to a computer problem I've had is a bug where the icons in EAW screw up. But if you get the Forces Of Corruption expansion, you'll only find yourself going into the original to play the campaigns anyways. Sorry to hear you've had a screwed up experience with such a spectacular game. In the original game, you're right - the land battles are disgustingly bland - but Petroglyph gave them a real boost in FOC.
This demo besides being Star Wars (the best thing every) if very fun. You get to play 90% of the tutorials and 1 skirmish mission. I would highly reccomend this to anyone interested in buying this game.
The only thing I don't like is that the download speed was about 65kb/s instead of the usual 150.