SquidNet Software's Cross-Platform Network Distribution Processor (SquidNet) allows distributed processing application (Maya, Blender, Lightwave, research, educational) with a command-line based interface to evenly distribute job "slices", segments or frames amongst one or more network processors. These network processors, called Tipnodes, pull and process outstanding job requests from a centralized virtual queue. This virtual queue contains jobs requests that are submitted from SquidNet users via the SquidNet Management Console (SMC) which provides a GUI-based interface into the network. SquidNet supports the following applications: Maya, 3D Studio Max, RealFlow Mesher, Blender, Mental Ray Standalone, RenderMan for Maya, Adobe after Effects, Holomatix Rendition, LightWave, FPrime, Fusion 5, Terragen-2, SoftImage XSI, Vue, Project Messiah, V-Ray Standalone, Cinama-4D, Maxwell Render, and Elecard or HandBrake video converters and most generic command line applications.
What's new in this version:
Version 2.66P112 includes new tile rendering interface.