Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas. Silo is being used at top studios worldwide as both a stand-alone design tool and as part of a multi-software 3D graphics workflow.
What's new in this version:
Version 2.1.1 expands Silo's UV layout capabilities, extends the capabilities of existing features, fixes many bugs and workflow issues, and adds a new Surface Tool for quickly making new geometry which follows an existing shape.