Polygon Cruncher is a plugin for LightWave Modeler V6.x to V9.x (x32 and x64)/Inspire 3D and 3DS Max V5.x to 2010 (x32 and x64)/3DS VIZ/Autodesk VIZ. Polygon Cruncher is also available for 3D Photo Browser for 3D users (Mootools 3D file viewer/media manager software). Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors. You can also optimize taking care of the symmetry of your objects. Polygon Cruncher has an OpenGL view which allows controlling optimization results whenever you want. Moreover, Polygon Cruncher features batch processing: select the optimization levels you wish and let's go. You optimize one or more scenes at different levels in a single step.
What's new in this version:
Version 10.1 adds auto Calculate feature for Polygon Cruncher for 3ds Max and Polygon Cruncher Stand Alone.