Used What's Changed? Skill Builder - US version for iOS?


What's Changed? Skill Builder - US version Analysis

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The What’s Changed? Skill Builder app is an educational tool aimed at improving phonemic awareness, essential for reading development. This free app offers interactive exercises that focus on vowel sounds and consonant blends, allowing students to engage in phonemic activities designed to strengthen their reading skills. By listening to pairs of non-words, users identify sound changes, enhancing their auditory processing and phonetic recognition abilities.

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The app features three categories, each with four levels of increasing difficulty, catering to a wide range of learners including emerging readers and English language learners. The Standard English category emphasizes common letter-sound relationships, while the Readable English category introduces non-standard sounds. The Color category employs colors to represent sounds, promoting auditory discrimination. Overall, What’s Changed? provides a structured and enjoyable approach to developing essential reading skills.

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What's Changed? Skill Builder - US version 0/1

Used What's Changed? Skill Builder - US version for iOS?


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Full Specifications

GENERAL
Release
Latest update
Version
1.3
OPERATING SYSTEMS
Platform
iOS
Operating System
iOS 16.4
POPULARITY
Total Downloads
14
Downloads Last Week
0

Report Software

Last Updated


Developer’s Description

The Whats Changed? skill builder has been specifically designed to develop students phonemic awareness - the ability to discern the sounds, and the...
The Whats Changed? skill builder has been specifically designed to develop students phonemic awareness - the ability to discern the sounds, and the sequence of sounds, within a word. Phonemic awareness is a critical skill for learning to read and can be improved with practice. Whats Changed? focuses on developing phonemic awareness with vowel sounds and consonant blends through exercises that require students to listen to two non-words and identify what changed between the two words. Students develop the core foundational skills that make up phonemic awareness by identifying the type of change that occurred, including: -identifying the sound that changed (zat to zad) -substituting a new letter for the sound that changed (feld to fald)-specifying the letter for a sound that was added or omitted (strek to stek)-switching two letters for sounds that were switched (blist to blits) Students with poor phonemic awareness skills often make these types of errors when reading. Whats Changed? also develops segmentation and blending skills - the ability to segment a word into its individual sounds and then blend the sounds together for whole word reading. These skills are also essential for successfully learning how to read, as they enable students to blends sounds together in order to recognize whole words when reading. Whats Changed? is suitable for students of all ages, particularly emerging readers and struggling readers. It is also good for English language learners wanting to improve their auditory discrimination and pronunciation of English. Parents or teachers can monitor students progress, and pinpoint weaker areas by looking at the results for each skill type. There are three different categories in Whats Changed?, each with four increasing levels of difficulty. Within each game, the words build from VC (e.g. ob) to CCVCC (e.g. brisp). The Standard English category develops letter-sound knowledge for the most common sounds of letters (for example, the /k/ sound of the letter c as in cat). The Readable English category builds on from the Standard English category, including the non-standard sounds of letters (for example, the other sounds the letter c can make such as in cell, ocean and cello). In Readable English when a letter makes a sound other than its usual sound, it is marked with a glyph, enabling all the sounds of English to be represented by distinct characters (e.g. the different sounds of the letter o in cove, love and move are clearly reflected with different glyphs).The Color category uses only colors to represent sounds, which requires users to strictly focus on auditory discrimination rather than sound-symbol association. Readable English: Read It | Speak It | Know It.

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