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Prey is a groundbreaking first-person shooter that turns the genre upside-down with new gameplay features and next generation graphics. Breaking the traditional first-person shooter format, Prey introduces innovative gameplay elements including wall-walking, portals, spirit-walking and gravity flipping, which allows for insane eight player deathmatches. Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and ultimately his planet.
This review was originally posted on VersionTracker.com.<br />This game is so slow on my 2GHz G5 that it's unplayable. Slow, as in 30 seconds or more between sentences when a character speaks. Slow as in several seconds for a key command to take effect. Slow as in DOA.
If you liked Doom 3 and Quake 4, this game is...
Hckr_wolF
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...okay...<br />This review was originally posted on VersionTracker.com.<br />This game looks like it runs on the same DOOM3 engine, it even uses the same console and cheats.
It's a little dirtier than Doom 3 and Quake 4 - there's alot of profanity (which can be turned off, by the way) and is pretty gory.
If you played Doom 3 and Quake 4 because you're just seriously messed up and like to see people die like that, you'll love this game.
Otherwise, I would suggest anyone under 18 should stay away from this game...
Runs fine on Mac OS X.4.11, but I'd suggest turning off Advanced Settings and using low rendering settings.
Ease of Use: 4 stars - could've been better, but they just did the whole "save-the-girl-AND-the-world-from-evil-aliens" theme again. I can just do that in Quake or Doom.
Support/Documentation: 3 stars - average.
Features: 1 star - like I said, an all too familiar theme.
Quality/Stability: 2 stars - beautiful rendering, but put bad use for just blood and gore.
Price: 1 star - even though it just came out, it's not worthy of such a price.
UTTERLY GROSS.
jesusversuswar
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This review was originally posted on VersionTracker.com.<br />Particularly filthy language. Very graphic violence committed by the so called "hero" that gives a very dangerously bad example. Totally gross graphics give the impression of splattering huge aphids inside the intestinal tract of a giant squid with bowel problems. The pits. And some people want this to be the "way ahead" for games. The technology behind it is being horribly misused. This kind of thing is eroding the standards of decency. It is poisonous.
\"Prey\" Team tries to Reimagine the 3D Shooter
marmaladewanker
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This review was originally posted on VersionTracker.com.<br />I'm neither affiliated with this developer/publisher, nor any competitor. This is my subjective opinion. Full disclosure: I worked in the gaming industry many years ago and had a chance encounter with a "Prey" producer (whom I found to be a complete and total pompous wanker.)
It's gotta suck being a first-person shooter developer. On the one hand, everyone wants you to "break new ground" and introduce fresh new ideas into the tired genre. On the other hand, the same crowd beats you up if you so much as *tweak* a genre that's a core foundation of gaming. ("Where's the rail gun?" "How come there aren't more bosses?" "Where's the BFG?" etc.)
Equal parts The Karate Kid, Indiana Jones, Star Wars, Alien, and all the usual movie influences, "Prey" has some nice attention to detail: mirrored surfaces, puzzles, portals, character interaction, voiceovers, the "spirit walk," etc... It's nice to see level design that is this advanced.
Highs: Fun gravity effects, great level design, a wonderful help system intregrated into the game, nice interactions with talking 3D characters, plus some fun puzzles (when they're not frustrating you). I also like that they bought the rights to some fun music (Heart, Ted Nugent, Judas Priest, etc.) for the bar scene. Very fun.
Lows: Cliches abound: "Save the girl in peril." "The White man's world is evil." "Indian folklore/ancestry has all the answers." This game is still a regular shooter at heart (which isn't necessarily a ding), but the genre is beyond tired.
Overall: When I want entertainment, I still fire-up "Prey" on my MacBook Pro. That says a lot about its quality. (Did I mention I haven't had a single crash--yet?)
And even though the plot in "Prey" is rather cliche, it does what it's supposed to do: it drives the action. I've always found the "Quake" games boring in single-player cause you're just blasting baddies. There's no inherent plot to drive you do any shooting (other than the cooked-up plot du jour). You know, the thinly veiled plot that says that space-aliens-have-invaded-a-martian-colony-and-you-must-step-in-and-save-the-world type of stuff.
Although I've only played this for a few hours, I look forward to more entertainment from "Prey." Remember, games like this don't just "happen." It looks like it was an insane amount of work to createit. Stuff like this takes years to create (and tons of $$), so my hat is off to the folks behind "Prey." It's an extraordinary accomplishment.