Used Particle Play for Windows?


Editors’ Review

Download.com staff
Particle Play is a Photoshop plugin for image-based particle simulations. Use image data as emitters and colliders for unique, real-time effects with customizable forces.
  • Pros

    • Generates image-based particle simulations.
    • Uses image information as emitters and colliders.
    • Real-time calculations and simulations.
    • Blazing fast performance.
    • 100% multi-threaded for unlimited cores.
  • Cons

    • Output functionality is not available.
    • Developed for research purposes.
    • Experimental plugin.

Used Particle Play for Windows?


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Full Specifications

GENERAL
Release
Latest update
Version
0.2
OPERATING SYSTEMS
Platform
Windows
Operating System
  • Windows Vista
  • Windows 10
  • Windows XP
  • Windows 2003
  • Windows 7
Additional Requirements
Adobe Photoshop 64bit
POPULARITY
Total Downloads
181
Downloads Last Week
0

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Developer’s Description

Generate image based particle simulations.
Particle Play is a fun and unique plugin for Adobe Photoshop capable of generating particle simulations using image information as emitters and colliders.Particle Play works like most particle systems do. One specifies particle counts & rates, sets up particle settings, applies forces, and simulates. Particle Play is blazing fast and all its calculations are done in real-time. Typical forces are available such as air resistance, wind and gravity.One of Particle Play's coolest features is the ability to use image information as emitters and colliders. This means one can 'paint' the shape of the emission and particles will burst off it. Likewise, one can 'paint' colliders and anytime a particle hits this part of the image, it can bounce off or stick. One can also set up a complex image with lots of color information and, after applying matching emission and collision colors, watch a simulation evolve around it, growing from and bouncing off particular parts of the image.Particle Play is an experimental plugin developed for research purposes and therefore output is not available (it was never implemented). Perhaps this can be added in the future if there is enough demand.Particle Play is 100% multi-threaded capable of using an unlimited number of cores for ultimate speed.

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