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Editors’ Review
Dollmare drops desperate new hires into a rent-driven nightmare on a factory floor where every porcelain grin could spell doom. Framed as a doll inspection mechanic, the first-person loop demands players tag defects, stamp approvals, and obey clipped radio commands that pile tension higher than the conveyor’s towering batches today.
Shift bells never promise safety; unscripted anomalies rewrite routines at random, turning simple protocol into puzzle-boxed horror. Stay employed by mastering protocol puzzles that escalate from checking eyelashes to quarantining dolls that blink. In Dollmare, LAN co-op lets friends share the dread, yet vigilance alone keeps pink slips at bay for all.
Mastering haunted quality control
Inside Dollmare, each eight-hour shift unfurls across dim assembly lanes where conveyor alarms sync with a creeping sanity meter. When inspection pace wavers, lights flicker, security shutters drop, and phone-ordered reprimands enforce pace. The game’s no-jump-scare approach trades loud stingers for dread that rises with every rubber-stamp click, echoing Papers, Please while letting players decide whether to pass a doll or smash it before the line jams.
Exploration breaks monotony as staff corridors hide cryptic memos, fuse boxes, and gear for nightly equipment maintenance. Adjustable brightness slider cleans up ink-black corners without killing atmosphere, and full controller support keeps inspection gestures smooth on couches. Compared to Five Nights at Freddy’s, free-roam scanning here feels slower but richer, banking on the sound of ticking belts and distant laughter rather than timed door slams for terror.
A recent stability update rebalanced the sanity meter to grant longer warning windows, added the aforementioned brightness tweak, and stamped out a crash that occurred when defective dolls hit the incinerator chute. Performance holds a steady sixty frames on mid-tier laptops, though rare texture seams appear near storage vats. Each run lasts about four hours, but randomized events and dual endings encourage night-shift replays for completionists.
Pros
- Unscripted anomalies keep every shift unpredictable
- Brightness slider and controller support improve accessibility
- Dynamic sanity meter heightens tension without cheap jumps
Cons
- Occasional texture seams and minor bugs persist
- Slow pace may deter action-first players
- Short campaign length despite replay hooks
Bottom Line
Clock in for unsettling overtime
Balancing methodical inspection with escalating dread, Dollmare transforms a mundane factory job into a nerve-tightening battle of vigilance and sanity. The bold inspection loop, dynamic anomalies, and quality-of-life tweaks keep every shift engaging, while steady performance welcomes mid-range rigs. Fans of horror games seeking atmosphere over jump scares will find this rent-raising, protocol-bending tale a gripping lesson in how ordinary work can curdle into unforgettable nightmares for players everywhere.
What’s new in version varies-with-devices
- Rebalanced sanity meter for longer warning and fairer difficulty
- Added brightness slider to fine-tune factory lighting
- Fixed crash caused by incinerating defective dolls
Used Dollmare for Windows? Share your experience and help other users.