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The majority of the Contra games are side-scrolling shoot-'em-ups where the player takes control of an armed commando who must fight all sort of extraterrestrial monsters and other kinds of futuristic menaces.
The majority of the Contra games are side-scrolling shoot-'em-ups where the player takes control of an armed commando who must fight all sort of extraterrestrial monsters and other kinds of futuristic menaces. In addition to the side-scrolling stages, the original Contra also featured "3D view" levels where the player must move towards the background in order to progress, while subsequent titles, such as Super Contra and Contra III: The Alien Wars, feature overhead stages as well. Only the Appaloosa-developed installments in the series, Contra: Legacy of War and C: The Contra Adventure, as well as Neo Contra, deviated from the series' side-scrolling perspective (although C: The Contra Adventure does feature two side-scrolling stages). Contra: Shattered Soldier, while maintaining the side-view perspective of the 2D games, features fully polygonal 3D graphics.