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bmGlyph is a tool which allow you to create nice rendered fonts and use it in your game or application. (a bitmap font generator with a font atlas)Main Features:- Select fonts from your system or import any font file.- Cast Shadow with custom color. Inner or Outer shadow.- Stroke with desired color / gradient and width. Inner, Outer or Center stroke.- Miter adjustment- Choose how to fill the glyph: color, glossy, gradient, or even import your own texture.- Work on selected glyphs only allows you to change the color or texture of each glyph.- Preview mode: see how it render on an 1536x2048 / 768x1024 / 640x960 / 320x480 screen, or import (drag&drop) your own background.- Customizable publish settings: add as much as targets as you want (ipadhd, ipad, iphone retina ...), customize all the parameters (suffixes, scale etc...)- AutoSize: finds the best texture size automatically.- Export the preview text as a PNG file.- Kerning support- Hundreds of charset presets- Bounding box adjustment & preview- Fixed width- Align on grid- Configuration wizard- SpriteBuilder supportOnce published, the bitmap and the atlas font file can be used with the most famous game framework: cocos2d, corona, sparrow, unity/ezgui... (bmfont format, xml)Stop wasting your time designing yourself your text or creating multilangages version of the same button: start using bmGlyph !