Used 3ds Max Tutorial Vol.1 for iOS?


3ds Max Tutorial Vol.1 Analysis

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3ds Max Tutorial Vol.1 is an educational application designed for iPhone users seeking to learn the fundamentals of 3ds Max, a powerful 3D modeling and animation software. This app offers a series of tutorials that cover essential topics, including interface navigation, basic modeling techniques, and rendering basics. Users can expect structured lessons that facilitate a gradual learning curve, making it suitable for both novices and those looking to refresh their skills.

The app's user-friendly layout enhances the learning experience by providing clear visual aids and step-by-step instructions. Additionally, the tutorials are designed to be interactive, allowing users to practice techniques in real-time. With its focus on foundational skills, 3ds Max Tutorial Vol.1 serves as a valuable resource for individuals interested in pursuing careers in 3D design, animation, or game development.

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Used 3ds Max Tutorial Vol.1 for iOS?


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Full Specifications

GENERAL
Release
Latest update
Version
1.4
OPERATING SYSTEMS
Platform
iOS
Operating System
iOS 12.1.2
Additional Requirements
Compatible with iPhone, iPod Touch, and iPad. Requires iOS 3.1 or later. iTunes account required
POPULARITY
Total Downloads
388
Downloads Last Week
0

Report Software

Last Updated


Developer’s Description

In the app, you will learn step by step how to use some basic tools in 3ds Max. Including Standard Primitives, Extended Primitives, Compound...
In the app, you will learn step by step how to use some basic tools in 3ds Max. Including Standard Primitives, Extended Primitives, Compound Objects and Object-Space Modifiers.Chapter 1 Creating Standard PrimitivesIllustrate how to use Box, Cone, Sphere, Geosphere, Cylinder, Tube, Torus, Pyramid, Teapot and Plane tool in 3ds max.Chapter 2 Creating Extended PrimitivesIllustrate how to use Hedra, Torus Knot, Chamfered Box, Chamfered Cylinder, Oil Tank, Capsule, Spindle, L-Ext, Gengon, C-Ext, RingWave, Hose and Prism.Chapter 3 Creating Compound Objects Illustrate how to use Morph, Scatter, Conform, Connect, BlobMesh, ShapeMerge, Terrain, Boolean and ProCutter.Chapter 4 Object-Space ModifiersIllustrate how to use Bend, Taper, Twist, Noise, Stretch, Squeeze, Push, Ripple and Wave.

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Content created and reviewed by Softonic with information obtained from Teyatsai, using AI.

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