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Redline for Mac

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Quick Specs

  • Version:
  • Total Downloads:
  • Date Added:
    Sep. 04, 2008
  • Price:
    Free to try; $25.00 to buy
  • File Size:
  • Downloads Last Week:
  • Platform:

Publisher's Description

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User Reviews

4 stars


October 31, 2006  |  By OJB

2006-10-31 22:00:20  |  By OJB

 |  Version: Redline 1.0.1


This review was originally posted on
This game is fun for more advanced drivers (simulation mode) and beginners (arcade mode). I like the way high scores are kept on the 'net and how you play the challenges to unlock cars. Very cool!

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2 stars

"Very disappointing as a \"simulation\""

September 23, 2006  |  By Zeds Dead

2006-09-23 21:36:38  |  By Zeds Dead

 |  Version: Redline 1.0.0


This review was originally posted on
THIS REVIEW APPLIES TO THE "SIMULATION" MODE ONLY. I did not test any other modes; they don't interest me. And basically, my conclusion is, don't even bother downloading the game if you're interested in a simulation.

Honestly, if you have a PC or an Intel Mac with Windows, instead I recommend downloading Live For Speed or ordering Richard Burns Rally from GoGamer. Both are much more impressive and can be had in the under $50 range (in fact, I believe I only paid $25 for RBR because its an older game).

- The game doesn't seem to recognize my Logitech wheel. This is NOT the Redline dev's fault as I don't think Logitech has a wheel driver for the Mac, but I thought I'd mention it in case anyone thinks they can use their Logitech wheel.
- The AI seems more intent on crashing you rather than racing you. Off the line, they immediately involve themselves in a smashup derby fest that doesn't dissipate until the speeds of the various cars pull them too far apart to play at it anymore.
- There are no damage physics or damage penalties. You do at least seem to slow a little if you drive onto the dirt.
- The graphics are nice, but not amazingly impressive on the two races I could drive. Car models aren't very detailed and I saw some shadows in weird places (like projected onto the ground under a bridge the car was going over).
- The replay cameras drove me nuts the couple times I watched them. No way to switch cars that I found and no way to force it to stick with your car--who cares what the Mustang is doing if it's 100 yards back from you during the replay? Why not stick with the player car so they can see if their line looked decent or at least give them controls to do that?
- Not really sure about handling--there's only two cars in the demo and both are FF, I believe? The major diff seems to be that one has a turbo. Neither impressed me though as feeling highly realistic.
- The demo feels extremely limited. I won everything I could win after only a few tries and tossed it. I only mention RBR as an alternative to this game because there are locked tracks with snow and dirt that I can see but not touch in the menus.

Two stars for the pretty graphics, but as a sim it's a failure, imho.

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4 stars

"Not controller friendly"

September 23, 2006  |  By nickzman

2006-09-23 13:43:01  |  By nickzman

 |  Version: Redline 1.0.0


This review was originally posted on
So I plugged in my gamepad and expected it to work with Redline. First, it didn't recognize that the controller supports force feedback. Second, the game only allows assignment of the steering and acceleration/brakes, and only to analog controls, so it's impossible to play using manual shift or use the controller to navigate the menus. Third, no matter how many times I calibrated the joystick, the steering was never centered, which made in-game steering impossible. This game looks promising, but I think I'll wait for a version that has better gamepad support.

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5 stars


September 22, 2006  |  By Phil Hubbard

2006-09-22 22:26:20  |  By Phil Hubbard

 |  Version: Redline 1.0.0


This review was originally posted on
Another top notch Ambrosia product. Way to go.

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5 stars

"Two thumbs up"

September 22, 2006  |  By honigferd

2006-09-22 19:07:18  |  By honigferd

 |  Version: Redline 1.0.0


This review was originally posted on
This game has just proven that awesome racing games aren't Windows/Console only and don't have to cost $59 to keep you entertained big time.

Been following the development and publications closely for quite a while - this was worth waiting for though. :)

Thank you Ambrosia.

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Full Specifications

What's new in version 1.0.5
  • Integrated enhanced Ambrosia registration system
  • Custom cars can specify RPMs for shifting up and engaging the clutch
  • Redline can now list more then 64 different tracks
  • Replays with missing plug-in cars will no longer crash the game
  • Various other enhancements and bug fixes
  • Can list more than 64 tracks
  • Will now optionally look for Plug-Ins in ~/Application Support/ Redline/ and save redlogs there as well (it will still make use of Plug-Ins located at the same directory as the
  • Switches over to incremental Sparkle for future updates
  • Please note that clients older than 1.0.3 cannot join Redline 1.0.5 multiplayer games due to newer functionality, so Redline 1.0.5 is a highly recommended update
Publisher Ambrosia Software
Publisher web site
Release Date September 04, 2008
Date Added September 04, 2008
Version 1.0.5
Category Games
Subcategory Arcade Games
Operating Systems
Operating Systems Mac OS X 10.3.9/10.4 Intel/10.4 PPC/10.5 Intel/10.5 PPC
Additional Requirements None
Download Information
File Size 182.7MB
File Name Redline.dmg
Total Downloads 2,013
Downloads Last Week 3
License Model Free to try
Limitations Not available
Price $25

Previous Versions:

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