Create amazing 3D scenes in less time with Nimbus software. This full featured modeling, animation, and rendering application will integrate your DirectX, XNA, or any DirectX based Game Engine 3D Content production pipeline, without any extra effort. Those looking to quickly and efficiently generate convincing characters, seamless HLSL effects, or jaw-dropping games will want to explore our software. Nimbus is the first release of a versatile tool for game content creation.
Originally designed for DirectX File Format and Nimbus Dynamic Scenes File Format, Nimbus has evolved to include HLSL effect writing and testing capabilities, in a way that effect developers can configure their scripts elegantly for artist without programming experience to use them in their scenery. Version 1.8 provides lots of fixes to Nimbus, including multiple animation creation and management by mixing multiple tracks.