Leadwerks Engine features a unified lighting system with dynamic soft shadows. Leadwerks Engine 2.3 features roads, a brand new scene editor, Lua scripting, and more. Our dynamic lighting system removes the need for any pre-processing or compiling; scenes can be edited in real-time, and the results are instantly visualized. The engine is offered as both a dynamic linked library (DLL) and BlitzMax module. Official support is included for C/C++, C#, and BlitzMax, as well as community-supported extensions for Delphi. Leadwerks Engine requires a minimum of an NVidia GEForce 6 or ATI Radeon X2000 series graphics card. An internet connection is required for installation.
What's new in this version:
Version 2.3 may include unspecified updates, enhancements, or bug fixes.