My name is Ren Gimpel. I have been programming computer graphics since 1995. Since 2000, my preferred development platform has been Win32 with OpenGL. In the course of my career I have developed 3D simulation software for companies such as Boeing, Raytheon, Northrop Grumman, ARI (Army Research Institute), and the USMC. I have experience with core Win32 and assembly programming, DirectX modules, COM/DCOM architecture, and network sockets.