The first project of Freebird Games was started over 5 years ago by Kan [Reives] Gao, to turn the script he had been working on into an audio and visual experience. The design philosophy was simple: to create a "game" that takes the player through a story in the form of an immersive interactive show.
Today, our projects cross a variety of genres. Our focus is to create a familiar yet alternative take to the classical RPG experience; from our narrative-focused "Quintessence - The Blighted Venom" to the obscure and interpretational "The Mirror Lied." Presentation, music, and atmosphere are what we deliver.