Designing physical models either for manufacturing or visualization requires solid modeling. All operations in Tinkercad are guaranteed to generate proper solids.
The 3D designs created with Tinkercad are stored in the cloud for easy access from anywhere. We always use SSL encryption (same as online banks).
The SVG export in Tinkercad is specifically tailored for laser cutters. The standard workplane will cut a slice through your model which can then be laser cutted.
Shapes are the basic building block of Tinkercad. Any shape can add or remove material and in addition to pre-existing shapes you can also import your own.
As Tinkercad is a web app you can easily share your models just by copying the link. Tinkercad also lets you fork someone elses model and develop it further.
With 2D import you can create vector shapes in your favorite vector editing tool and import them into Tinkercad and extrude them into solids. Great for adding logos or images.
By grouping together a set of shapes you can create a new shape to work with. By building more and more intricate shapes you can create extremely detailed models.
Tinkercad supports all 3D printers on the market that accept the industry standard STL file format. You can also download VRML files for color printing.
Tinkercad features revolutionary 3D import that lets you turn an external file into a editable Tinkercad shape. There is a growing number of supported formats.
Tinkercad runs in any web browser that supports HTML5/WebGL be it on Windows, Mac or Linux. Suggested browsers are Google Chrome and Mozille FireFox.
3D printing services
With direct integration with 3rd party printing services you can print a design from Tinkercad with just a few clicks of the mouse.
The Gen6 geometry kernel that performs all your editing operations runs in a large computing cluster with dozens of machines. This means everything is very fast in Tinkercad.
There is a growing number of export formats to let you take your Tinkercad design and work on it further with some external package or device.
The Gen6 geometry kernel supports a modeling objects the size of a car with a maximum resolution of 1Ã??Ã?Âµm. The editor constrains this to slightly smaller objects.