This time, iClone 6 is more than an animation production tool, as we've incorporated leading technologies such as Nvidia's PhysX, SpeedTree and Allegorithmic's Substance to produce stunning visual quality, in addition to superb render quality with Indigo RT. Throw in tessellation capabilities and a brand spankin' new PhysX physics engine, and you've got yourself a sweet iClone stew brewing. On top of that, a flexible new UI design allows you more freedom in customizing your workflow, and improves usability so it's easier for you to access those innovative new one-piece G6 characters, apply Substance materials, and whip up a forest with SpeedTree.
What's new in this version:
Version 6.5 include major new functions added: 360-Video output, Alembic export capability, and MixMove is back with Genereation II engine.