From AlphaOmega Software:
You want to convert Direct3D X files (Windows) into 3DMF files (Macintosh)? Then X To 3DMF Converter is what you need. X To 3DMF Converter allows you to convert Direct3D X files into 3DMF files. It converts files from the Direct3D X format into the 3DMF format. It can be used to convert 3D models from FMS or Metasequoia to RC Helicopter Simulator. It converts only the 3D model of the X file but not its textures. It displays the vertices and the faces of the converted object in its window. It doesn't need any installation which makes it very easy to use. It is available in Dutch, English, French, German, Italian and many other languages.
- A full recompilation has been made to be compatible with El Capitan and Sierra, and as Universal Binary to keep being compatible with both old (PowerPC) Macs and recent (Intel) Macs.
- The "How to intall it?" paragraph of the documentation has been updated to explain how to install and launch the Application in particular under Mac OS X 10.8 Mountain Lion, 10.9 Mavericks, 10.10 Yosemite, 10.11 El Capitan and 10.12 Sierra:
Under Mac OS X 10.8 Mountain Lion, 10.9 Mavericks, 10.10 Yosemite, 10.11 El Capitan and 10.12 Sierra, if you're launching the Application for the first time, maybe Mac OS X's GateKeeper (which you can configure in the "System Preferences") will refuse to launch it because you've not downloaded it from the Mac App Store (but from our website). In this case, instead of double-clicking on it, all you have to do is to right-click on the Application's icon, and then select the "Open" menu. A message will appear in which you'll be able to confirm that you want to launch the Application (even if it was not downloaded from the Mac App Store from an Identified Developper).