For many years, the Atari 2600 reigned supreme as the most popular game console on the market. Years later, Atari's stranglehold on the market would dissipate as the Nintendo Entertainment System redefined 8-bit gaming, but die-hard fans and collectors still continue to support the Atari. One would think that the weak Atari 2600 should be simple to emulate, because of its primitive architecture. However, the Atari programmers employed many devious tricks to get such an early machine to run; therefore, a working, efficient emulator is very difficult to write.
What's new in this version:
- Finally fixed fullscreen rendering issues on some OpenGL implementations in Linux (mostly Intel-specific). Basically, the concept of 'dirty updates' has been removed; the window is now updated continuously. This may also fix issues some people were having with triple-buffering in Windows Direct3D, etc.
- Fixed sound corruption that happened when running a ROM for the first time. This was most obvious under OSX, but occasionally happened on other systems too.
- Reverted so... See all new features »