CNET Editors' review
The attractive graphics and realistic sound effects in this real-time strategy sequel don't make up for the unfriendly interface and horrible AI. Real War: Rogue States is a sequel in the Real War series, in which the United States is locked in conflict with a large terrorist army. The majority of units on both sides act similarly, though the terrorists give their comments in Arabic. We like the combat models and the special effects, but got frustrated with the command interface, which consists of a mess of tiny buttons with strange pictures. You just can t tell what they mean. Issuing orders is hard, because the units are very small. But the game s AI is the worst part. Although you can toggle among formations and set units' behavior, they react unpredictably. Too often, your units won t respond to your orders and will just stand still while an enemy is in range. We didn't have much fun with this demo and don t expect many strategy fans will.Publisher's Description
From Simon & Schuster:
Real War: Rogue States extends the hit game Real War, which blends the ease of a real-time strategy game with units, weaponry, and scenarios currently utilized by the United States Joint Chiefs of Staff to train military personnel. Terrorist forces are threatening the free world, and the only power capable of stopping them is the U.S. Military. Choose your side, either the U.S. Military or the Terrorist Independent Liberation Army (ILA), marshal your forces, and make real war against your enemy, in the only RTS game where you are in command of today's military forces. All jets, ships, and ground vehicles are taken directly from today's military--with a few special items right off the Pentagon's drawing boards. Real War delivers a stunning one-two punch of 3D vehicles with their realistic movement against the backdrop of a richly detailed 2D world--with jungle, desert, arctic, and plains environments. Fight online against up to three other commanders in a variety of multiplayer scenarios. No base building, no resource gathering, just pure strategy and glorious combat.
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4.8 starsout of 4 votes
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"Fast paced action with multiple tools to master."
Version: Real War: Rogue States demo
Pros
Using hot keys to build faster and creating task forces to group and manager units makes multiplayer game play easy.
Supply micromanagement is a non factor. They arrive automatically as long as you protect supply lines and your base from attack.Cons
Graphics are out of date for this dated game.
AI is weak in single player senerios but good for beginners.Summary
ROUGE STATES GAME TIPS
Maximize you supply capacity ASAP in this manner.
1. Build 3 supply bases a three generators to start.
2. Build Land Command center and a couple more generators.
3. Build Vehicle Yard and Infantry base.
4. Build Land Strategy Center. Turns on options in other bases.
5. Select upgrade for all 3 supply bases.
6. Build complete Air Strip and upgrade its supply.
7. Build complete Sea Base and upgrade its supply.
8. Build defense and attack forces in balanced manner. Give air defense a priority.
9. Attack in waves and early! Rebuild lost forces of one type while you attack with another type. Dont sit a watch, it wastes time.
10. Select offensive units and and hold down shift key you select targets one after the other to attack, then right click to finish.
11. Build a Special Operations base, that permits a Nuke Silo to be built. Each time a Nuke is used the next one is approximately 15% stronger. The 6th nuke will be devastating.
12. Lead nuke attack with air strike with fighter bombers dropping flares, F4 key, to overload anti-air defense units ability to target nuke.
13. Nuke defense. When nuke is launched move zoom window over it and with task force selected pick nuke directly to attack. You will hear a chunk sound when it is selected. That way even if it is screened with escort aircraft you can still shoot it down. The layered structure of a nuke defense task force will have better chance even if some parts of it are destroyed by an enemy lead attack force. Create several nuke defense task forces for a better chance of success.
14. Rangers, Seals and ILA Guerillas slipped behind enemy defenses can be used to sabotage bases and blow them up.
15. Patrol In Location. Select unit(s) to patrol a path. Select Patrol In Location key. Hold down Shift key while picking boundary points for unit(s) to patrol. Then release Shift key and pick any point on the map to complete. Unit(s) will go to starting point and begin patrol action. This is very effective to make air defense ground units difficult to hit with cruise missiles. A mine layer or anti submarine helicopter may be programed to lay mines or sonar sensors in a prescribed path.
16. Make efforts to encourage new players so more will want to play. So at start of game ask, Rush? or No Rush? Play defense and allow them to attack. Of course you will have a 2nd base built by then anyway so why not? Share info like Im doing.
17. Do you know how to use Hot Keys? Master these!! Allows you to build faster. You can build a unit using alt+ a hot key. Using your Headquarters, Alt Q builds a generator, Alt W builds a Supply Base. Use keys QWERT 1st row in building menu, ASDFG 2nd row in building menu and ZXCVB 3rd row in building menu. Each base has Hot Keys associated with it. Discover them all in a practice game.
18. Know how to use Task Forces? Master this too!! Select forces to group first. One way to build an air strike force fast is to select one Helicopter then press the Insert key. That will allow all units of that type visible on the screen to be picked at once. Then Press Ctrl, Shift and a number key, say 3 for example, all at the same time. Every time 3 is pressed the Helicopter Task Force will be selected to attack or defend with.
19. When attacking, hold the shift key down to select successive targets. This is good when using Navy seals to sabotage the enemy fleet, or when attacking by air.
20. Putting rocket infantry into bunkers helps to repel enemy tanks and ground troops. Groups of three rocket infantry can target and bring down enemy aircraft.
21. Use your sub hunter to drop sonar around your naval base, to detect enemy submarines before they attack. This allows you to counter-attack them by dropping sonar guided topedos from the sub hunter.
22. Bases or critical units weakened by attack? Hover cursor over the base or unit, select the K key to kill the base or unit yourself. Then rebuild it in a more protected area.
23. Rally points, red ovals were new units appear, can be moved to any visible part of the map. For example, click on Sea Base. Rally point will appear. Hold down shift key and use cursor to drag red oval to new location at sea.
24. Hot Keys, Task Forces and Patrol In Location of your Air Defence units are what you need to master.
25. Defend! Watch your back door or some SOB will build a second base or land a invasion force behind you.
26. Attack! Use multiple task fouces quickly from different directions. Mass all together slowly in unprotected forward area and you are a target for a nuke.
Rouge States is the 2nd generation game and my favorite. It came out 3 years after the original game Real War, bugs were fixed. No patches are required. This is separate game, not a patch or MOD.
New weapons were added. Laser Rail Gun, Stealth B2 Bomber. Full supplies can be pre-set to allow you build base immediately. In 2 v 2 or 3 v 3 games allies can team up.
Later,
Area51[USN] -
"Realistic units, stupid AI, RWRS Full version"
Version: Real War: Rogue States demo
Pros
The simulation of logistics is rather realistic for an 02 game
Units are completely realistic and in line with then-US forces
Great graphicsCons
The game relies too much on utilising simple strategies like the OODA loop and pure brute force, simply because the AI is too stupid and it's nearly impossible to perform advanced tactical manoeuvres because the interface is terrible.
Summary
The key to winning this game: have more bombers.
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"this is very good sitre for me"
Version: Real War: Rogue States demo
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"cool"
Version: Real War: Rogue States demo
Summary
real time war








