Multiwinia is a frantic, fast-paced real-time strategy game in which armies of "bloodthirsty little stick men" duke it out in epic battles across a Tron-like landscape. The game shares the same retro, silly aesthetic as its solo-campaign predecessor Darwinia--with graphics and sound effects that are simultaneously savage and whimsical--but the gameplay is definitely geared toward multiple players (AIs or online opponents), with over 40 different maps and six game types that will feel familiar to multiplayer fans: Domination, King of the Hill, Capture the Statue, Assault, Rocket Riot, and Blitzkrieg. Veterans of the RTS genre may find the game's strategic complexity a little lacking, but its straightforward gameplay, short match lengths, and simple controls--click-based, with few commands and no menus to navigate--make Multiwinia fun and rewarding, especially for quick online games.
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From Ambrosia Software:
Multiwinia is a multi-player real time strategy war game unlike any other. A chaotic war is raging in a fantastic fractalized world populated by bloodthirsty little stick men with a mission: follow your orders to annihilate their enemies.
They will do your bidding no matter what the cost: order them to take that hill, flank the enemy or run screaming towards the flame turrets.
The Multiwinians are bent on destruction, and if a few hundred of them have to be incinerated to get that flag, so be it!
Multiwinia is being developed in partnership with Introversion Software, and follows award-winning Darwinia and Uplink.