Features
-
License:
Free
-
Editor's Rating:
Not rated
- Average User Rating:
-
Downloads:
17,497
- Operating Systems:
Windows Me, Windows XP, Windows 2000, Windows 98
- Additional Requirements:
800MHz CPU, Windows 98/Me/2000/XP, 128MB RAM, 32MB VRAM
- Limitations:
No limitations
- Date Added:
February 27, 2004
Publisher's description of Command & Conquer: Generals Zero Hour Second Wave
From CnC Matrix Mod Team:This mod adds several gameplay elements like new units, vehicles and an entire new force with the UK. This mod for Command and Conquer: Generals Zero Hour introduces several new gameplay elements to test players' strategies. This mod adds a new playable force with the UK, several new units and vehicles along with new skins, textures and missions.
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User reviews
- Average user rating: 0 stars Not yet available
- My rating: 0 stars Write review
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Showing 3 of 3 user reviewsSee all 3 user reviews
This software version | All versions -
Version: Command & Conquer: Generals Zero Hour Second Wave 2.5 beta
"Its about time the uk were brought into the command and conquer world"
Pros: Thank you to the guys who created this patch, i've been waiting for like ever
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Version: Command & Conquer: Generals Zero Hour Second Wave 2.5 beta
"excellent , would be better if it had one 1plyer campaign"
Pros: Im british so it appeals to me.however would get a 5 star if it had a one player campaign. but still an excellent patch, giving you hours of extra fun.
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Version: Command & Conquer: Generals Zero Hour Second Wave 2.5 beta
"Overall a good start for an awesome patch"
Pros: Great new upgrades. Takes some time getting used to new vehicles and their advantages, but once I did they're alot of fun. The graphics were also surprizingly consistent with the original.
Cons: The new units don't have any sound effects like the original, so it can be very quiet at times. Also, the new general's promotions are ordered strangely, and build orders for certain building and units seem a little backwards.
- See all 3 user reviews Write review
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