The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the "walls" that surround the playing area. Each time the snake eats a piece of food, its tail grows longer, making the game increasingly difficult. The user controls the direction of the snake's head (up, down, left, or right), and the snake's body follows. The player cannot stop the snake from moving while the game is in progress, and cannot make the snake go in reverse.If you support our product, you can pay to buy the paid version with full function and no advertisements. Your support is the motivation of our survival and continuous development. We can therefore continue to go along this way and will do better.
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