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Sauerbraten Community

We are a community of developers and artists who work on developing the Sauerbraten game and engine (and related titles). Our flagship product is the first person shooter Sauerbraten, based on the Cube2 engine by Wouter van Oortmerssen. It features modern graphics techniques including vertex and shader support, realistic refractive water, scripting engine, an in-game map editor, network and single-player gameplay, and 17 game modes (from instagib through capture the flag and many more).