Inspired by an old game (Smart Pacman), this game was created from scratch using Unity Engine without the use of ready-made assets. Textures and sprites from the original game are present here but all of them have been edited to a better format and image quality. There are many new levels and modifications. The artificial intelligence was created from scratch and pushed to the limits to balance performance, intelligence and fun.
The game currently includes:
- 32 Pacman campaign levels;
- 32 Ghost's campaign levels;
- Map editor;
- 100 custom maps that can be edited (30 of them come pre-set);
- 3 different ways to control Pacman;
- 9 different visuals for the mazes;
- 11 different background screens.
1) In the map editor, you can create levels of a maximum size of 40x40. However, very large maps can result in poor performance due to the artificial intelligence;
2) Pacman controls are not so easy for now but this will be worked out to be improved in future updates;
3) Although it is possible not to choose any AI in custom games, it is not yet possible to control both ghosts and Pacman simultaneously. This functionality will be added soon.
Plans for future updates:
- New campaign phases, with new map content;
- Improved character controls;
- Local multiplayer on the same device;
- AI improvements;
- New maze visuals;
- New background screens.
Includes advertisements when leaving levels or leaving the map editor.
You can watch rewarded video ads to unlock campaign maps hints or even skip them.
Any information about a bug will be worked out so that it may be resolved for the next update. Suggestions on character controls are also very welcome and will be considered for future updates.
Languages: English (EN-US) and Portuguese (PT-BR)