Goldratts Dice Game, inspired by a Dice Game created by Dr. Eli Goldratt, author of THE GOAL and creator of Theory of Constraints, was originally designed to help anyone discover the impact of machine output variation and machine dependencies on overall factory output and profitability. The game represents your simple factory. You have five machines (A, B,C,D,E), each with a capacity to produce between 1 and 6 units/day. This means on average, every machine can produce 3.5units/day. You will have to guess and then check how good your guess wasThe factory has starting Operating Expenses of $70/week. This means if you produce and sell just 10 units/week (2 units/day), your Profit per week will be 10 units x ($20 Price - $10 Variable Cost) - $70 Operating Expense = $30 per week. Do you think you can make a profit after playing for a month?
What's new in version 2.2
*Now on sale for $0.99 for a limited time only*The new version has been updated with improved, cleaner graphics and a "How" section for each high score so you can see how a specific high score was achieved. The app has been integrated with Game Centre so you can now view and compare your scores to the rest of the world. There is also the addition of the much anticipated Bonus Level where you can setup the dice game parameters as you want it. More features and enhanced graphs coming soon to the Bonus Level.Also includes various bug fixes and stability improvements
ReleaseOctober 17, 2014
Date AddedOctober 17, 2014
Additional RequirementsCompatible with iPad. iTunes account required.