A simple but fun and addicting climbing game where your goal is to climb up as high as you can while collecting treasures along the way!
Become a wooden log that likes climbing walls but, like anything wooden, is not a fan of hot boiling lava.
A totally realistic chain of events brings you in an extremely deep underground ravine on top of cracking magma crust. There isn't much time left until you finally catch on fire and turn into charcoal.
There is no escape but you still haven't given up on your dream of reaching the Legend climbing rank. You decide to climb the ravine walls.
Magma, which desperately wants to become lava, is your enemy here. Vibrations caused by your climbing are going to accelerate its otherwise slow rise. Is there a way to make it work in your favor? There's only one way to find out!
-Infinite procedurally generated levels
-Relaxing once mastered
-Random encounters that help you
-Hidden treasures that give you bonus points
-Missing a jump doesn't always mean defeat if you're skilled enough
-Ranks based on your best score (Beginner to Legend)
-Brightness control for darker screens
-No actual timers
-No ads besides a tiny plug for my other game
-No in-game purchases
Text font used in the feature graphic is FatCow by "4th february"