This project is presented as a platform game with pixel art in a 2D environment. Accompanied by a narrative story in which the user must discover and investigate traveling geographically and temporarily around the world in search of answers about these Kyle attacks.
The user can interact with the protagonist by using four buttons: move left, move right, jump and attack. In addition, to be able to move objects by pushing them, open trap doors, collect keys and coins, which will allow the player to advance within the levels. In turn, to operate between the menu screens and level selectors, the player will interact by buttons.
The graphic model, in terms of the characters and objects, is quite close to the classic videogames of the platforms genre, in which, in addition, the camera moves from left to right following the character's movements.