As we close out another great year at Download.com, we've been putting together several end-of-year software collections. Just like last year, Jessica Dolcourt and I have split up the iPhone apps of the year into two groups. Jessica has put together the iPhone Starter Kit that's perfect for grabbing the best productivity apps to make your life more...productive. My job is quite the opposite. I went through my favorite games of 2009 (and quickly realized I had too many), and was able to narrow it down to 17 of my most played games. If you're looking to waste some time, this collection was made for you!
I tried to make a collection of games that would have something for everyone, so I included quick casual games along with strategy, tower defense, first-person shooters, word games, and more. Obviously, I recommend every game in this list, but hopefully you'll be able to find a genre you like so you have something to play over the holidays.
Without further ado, here are my favorite games for 2009.
... Read moreFor a friend's birthday the other night, we all went down to his rehearsal space (he's in a band) and played music, often switching instruments to see what we could come up with. Not everyone there was a musician, but with drums, guitars, basses, a keyboard, percussion instruments, and microphones, everyone found a way to get in on the jam. To add to the fun later in the night, my friend also had a cord to connect an iPod or iPhone to the PA system which meant I could try out some of my music apps. Among the apps we tried--all to great success--were iDrum Hip Hop Edition, FingerBeat (reviewed below), and I Am T-Pain (auto-tuning our voices was a big hit).
If you want to create music on your iPhone, there are a ton of music apps in the iTunes app store to choose from, even if you don't have a fancy PA system to hook into. Consequently, Leslie Katz wrote an article today at CNET showcasing a group of University of Michigan students who took the iPhone-as-instrument concept to a whole new level. Using apps they designed themselves, they created an ensemble performance as a way to finish out the semester. Though it's much more serious than playing beats and auto-tuning your voice like my friends and I did the other night, their performance makes me wonder what new musical creations people will come up with in the future as more iPhone music apps are released.
Update: I guess music is in the air, because I just found out Brian Tong and the folks who make the Apple Byte included the I Am T-Pain app in their latest episode (about 3 minutes in). It's definitely worth checking out.
This week's apps include a music app to create your own music and a demolitions puzzle game that challenges you to raze buildings as efficiently as possible.
Play the drums manually or swipe to the left or right for more tools
(Credit: Screenshot by Jason Parker/CNET)FingerBeat ($3.99) is a music creation tool that helps you flesh out ideas, create multitrack songs, and make beats wherever you are. The primary screen (upon launch) is where the drum pads are where you can sample some of the sounds available by touching each of the pads. Once you've created a basic loop, get into the more serious song-creation tools by swiping your finger to the left. This brings up a visual editor where you can add or erase sounds from your loop and change the pitch of each of the tones. You also can create beats with separate patterns to play in sequence by touching the pattern buttons on the left side of the interface.
FingerBeat offers excellent sounds on its own, but you also can record short samples on the iPhone microphone and include them in your songs. Once you're happy with your song, you can even add a singing part to finish your project. The interface is not incredibly intuitive, requiring a certain amount of trial and error to get to some of the more advanced options and to figure out how to use each tool. Still, once you get used to the various screens and what each function does, you'll be able to create cool sounding beats and save them to your iPhone.
Place the bombs on key supports before hitting the plunger
(Credit: Screenshot by Jason Parker/CNET)Implode ($1.99) is a remake of an online flash game that translates extremely well to the iPhone interface. The object of the game is to demolish structures so that they fall below a designated height limit and within a certain amount of time. To start you can choose from 3 different skill levels and play through several building types for each level. Just like those buildings that you've probably seen demolished on the news, you're job is to place explosives in key points to blow up walls that compromise the structural integrity of the building. Drag bombs to the precise location you want them before you hit the plunger. You only get a limited number of bombs to place, so you need to make sure they will cause the building to topple before the time runs out.
Implode is surprisingly addictive, and the hand-drawn quality of the levels (like building drawings) makes it fun to move through each of the building types. As you start to get in to the more difficult levels, you'll be faced with huge structures and unique wall types that you can't blow up. As I was playing, I liked how each building presented a new set of problems I had to work out, and getting a large building to fall on the first try is especially satisfying. If you like puzzle games, Implode is a unique option that is really well done both in the way it looks and the intuitive interface.
What's you're favorite iPhone app? Do you have a favorite music app to share? What do you think of the FingerBeat interface? Do you like the unique challenges of Implode? Let me know in the comments!
With more than 100,000 apps in the iTunes App Store and huge success around the world with the iPhone, it would appear Apple has done just about everything right with the launch of its first mobile handset. But as any iPhone app developers will tell you, the app approval process is less than ideal, with some developers waiting well beyond Apple's 14-day waiting period and sometimes longer to get their apps approved. Though Apple has stated it is working on the app approval process, there has been little in the way of progress if you ask iPhone app developers.
Recently, Apple added an automated system for weeding out developers who use Apple's private APIs, a process that may be part of a larger plan to cut down on some of the wait time. Unfortunately, developers are still struggling to get their apps to the iTunes store, finding out at the end of the 14-day waiting period that it was the automated system that turned them down. Hopefully, as more time passes, Apple will be able to figure out a way to make the process more efficient while still being able to provide high-quality and secure apps for everyone. Happy iPhone app developers mean more and better apps, so it's in all of our best interests for Apple to make the process better.
This week's apps include a new (to iPhone) multiservice chat client and a stunt-racing game with beautiful 3D graphics.
Use the tabs at the top to switch conversations
(Credit: Screenshot by Jason Parker/CNET)Trillian ($4.99) is a popular multiservice chat client on Windows machines that you can now use on your iPhone. Multiservice chat clients are ideal for those who have accounts across several services like Yahoo, Google, ICQ/AIM, and MSN, and want to use just one client to access them all. The interface is fairly intuitive, letting you add your user names and passwords for each service, and then letting you log on to all or specific services with only a few taps on your touch screen. Trillian does not support landscape mode for typing yet, but the developers say it is coming soon.
Once you're logged in, the Trillian interface looks a lot like it does in the Windows client, complete with your buddies' avatars, contact categories (friends, coworkers, etc.), and color-coded icons to indicate which service your friends are using. The way Trillian handles multiple chat sessions on the iPhone client is excellent, with a touch-scrollable tabbed interface, making it easy to switch conversations quickly. Also especially useful (and clever) is the push notification system, that sends you the first message of a chain so you know someone is trying to reach you, but doesn't send a huge list of messages when you don't want them. At this time, you can only stay logged-in (with the app suspended) for a maximum of 24 hours, but the folks at Trillian say it will be lengthened to seven days in future updates. Though the price is a little steep in my opinion, Trillian is a high-quality chat client that will appeal to those who use multiple services.
The screenshot doesn't do it justice, but this game looks and plays great
(Credit: Screenshot by Jason Parker/CNET)Jet Car Stunts is a stunt-racing game that runs surprisingly smoothly on first gen iPhones on up to the 3GS. Beyond the beautiful graphics, the driving control system is excellent, using the accelerometer for steering and onscreen controls for gas and brakes. What makes the game unique from other racing games are the controls for your rocket boost to complete big jumps, and the braking system that works both on the ground and in the air.
You can choose from two different game types including Time Trial and Platforming. In Time Trial, you race five laps around a track with corkscrew twists, tight turns, and huge jumps, to qualify for bronze-, silver-, or gold-medal times. Platforming has no time limit, but instead records the number of tries it takes you to complete difficult tracks--and they get very difficult in both game types. Time Trial has three skill levels, with four tracks to complete in each to move on the next skill level. Platforming has five difficulty levels, with five tracks in each to pass before moving on. Overall, Jet Car Stunts is one of the more unique racing games and features excellent graphics, extremely smooth controls, and plenty of replay value, with increasingly challenging tracks. I've had the game for a week and I still can't get over both how good it looks and how smooth it plays.
What's your favorite iPhone app? Were you waiting for a big-name multiservice chat client like Trillian before spending your money? Is Jet Car Stunts hard or am I just not good enough? Let me know in the comments!
Like I've mentioned here several times before, I'm one of the people who is still using the iPhone 3G. Like many, I'm waiting for my two-year contract to be up so I can get whatever the next-gen iPhone is. It doesn't bother me too much (aside from a few app features that require 3GS), but I do long for the faster processing power and extra features found in the latest iPhone. Especially when it comes to (surprise!) games.
To give you an idea of the difference between the two iPhone processors and how they effect game performance, fellow CNET editor, Josh Lowensohn, put the two iPhone models to the test. In Josh's article, he offers up several side-by-side comparisons of many of the top iPhone games with analysis. If you're an iPhone-gaming fan or just want to see how the processing power matches up between the two models, check out his article.
This week's apps are both games, with the first complete basketball game for the iPhone and a fun sequel to one of the more unique games in the iTunes App Store.
I hope Ellis doesn't pass it to the guy with the green square around him
(Credit: Screenshot by Jason Parker/CNET)NBA Live ($9.99) is the first fully licensed and complete basketball game for the iPhone and iPod Touch. You can play as any of the 30 NBA teams featuring the actual players and stats. You can play a quick exhibition game, play through an entire season, or just play through the playoffs up to the NBA Championship. The control system includes an onscreen joystick for movement and two buttons that take care of most basketball action (shooting, passing, etc.), but with a clever system for pulling off more advanced moves. The graphics are not on par with what you'll find in the current basketball games on consoles, but for an iPhone game, it looks fairly good and plays well enough to satisfy basketball game fans.
NBA Live packs a lot of features into the game using only a couple of buttons. Advanced moves like cross-over dribbles and hardcore dunks require you touch a button then flick in a direction. Holding down on the pass button brings up icons you can touch to pass to specific players. If you want to go deeper than just running and gunning, you can touch the clipboard icon to call a play and set up an open man for an easy shot. While I'm happy with NBA Live as an iPhone basketball game, I may be spoiled by the smooth experience on console versions. The graphics are pretty good, but not great and the movement can be a bit jerky. Overall, I think it's a pretty good basketball game, but it might be worth waiting a little while to see if it goes on sale. Hardcore fans should get this game.
The simple, hand-drawn graphics are part of what makes this game charming.
(Credit: Screenshot by Jason Parker/CNET)JellyCar 2 is the sequel to the unique squishy driving-puzzle game, JellyCar. JellyCar 2 expands on the hand-drawn, cartoon puzzle game with several more levels, new game types, and the capability to customize your car and create your own levels. The controls involve touching the screen on either side to go forward and backward and you can tilt your iPhone to right your car when it flips over. Play the game in the Classic Mode to navigate your car through a level to the goal in the least amount of time. You have three skill levels in classic mode with a number of tracks for each level. Long Jump mode lets you drive down a long ramp and use obstacles in the level to project your car the longest distance. The third mode adds a new game entirely, requiring you to direct Tetris-like puzzle pieces to their associated bins--strange sounding, but it's pretty fun with the JellyCar physics in play. Adding to your options for solving puzzles, you can touch the car to "go big" like the original JellyCar. You also get two extra skills you can grab while driving: a balloon that lets you take to the air and one that makes your wheels sticky--each of which you will use at different times to pass levels.
JellyCar 2 also adds a few other features to play with and will amount to a lot of replay value. You can customize your vehicle and wheels with different colors, but you can also choose different vehicles, each with their own physical properties to change how you attack various levels. A new editing mode even lets you create and save your own levels from the ground up. Overall, I think JellyCar 2 is in a class by itself, with a fun, stylistic feel to the game and plenty of challenging levels that are very enjoyable to play.
What's your favorite iPhone app? Do you think NBA Live is worth the price to play? Is JellyCar 2 a worthy sequel to JellyCar? Let me know in the comments!
Is the iPhone finally coming to Verizon? According to an article over at Apple Insider, sources in the Taiwan handset supply chain say Apple has contracted to produce a UMTS/CDMA hybrid iPhone, making it compatible with more networks worldwide. The sources say the move indicates that Apple is specifically targeting Verizon and that we may see Verizon iPhones by the end of next year.
Whenever I talk to anyone about the iPhone, they always say the same thing; they love the device, but wish that AT&T had better coverage. I happen to agree, because even where I work in San Francisco (a supposedly "hot" AT&T zone), I get really bad coverage at my desk and often need to walk to another part of the building to get decent reception. I even have to walk over to a window to send text messages! Maybe these new Verizon rumors will light a fire under AT&T to improve its coverage, because you can bet a lot of people will be jumping ship if Verizon gets the iPhone next year (including me!).
This week's apps include a free app to explore the latest NASA info and a game where you race at high speeds on a cushion of air.
View tons of images from several NASA missions including classic Space Shuttle shots
(Credit: Screenshot by Jason Parker/CNET)The NASA app (free) gives you all the latest news, images, and video of current space missions from NASA. Get up-to-the minute updates of current missions with this official NASA app and follow the path of your favorite spacecraft. The interface is extremely easy to navigate, with buttons across the bottom for current missions, images, videos, and news updates. The missions screen lets you sort by your particular interest with info and multimedia about the International Space Station; NASA's recently unveiled ship, the Constellation; the Lunar Reconnaissance Orbiter; and several others.
The NASA app is perfect for those interested in science and space exploration with plenty of images and video to get a window into projects NASA is currently working on. The ability to follow current and future missions is particularly interesting because if you hear about a launch, you'll be able to track a ship's progress and follow along with the latest news from the mission. Anyone with an interest in science, space exploration, and current NASA missions should definitely grab this free app. When the next mission comes, you'll have a free tool on your iPhone to follow along as astronauts trace their path across the sky.
Use the pedal on the right to boost when the outer (yellow) meter is filled up
(Credit: Screenshot by Jason Parker/CNET)Ground Effect ($3.99) is a hovercraft racing game with beautiful 3D graphics and challenging gameplay. Tilt your iPhone or iPod Touch to steer your hover craft and use onscreen controls to accelerate and break. The game is set up with tracks laid out across a ring of islands in a tropical setting. Choose from 10 different styles of hovercraft and race through check points around 14 different tracks you will unlock as you progress. You can race to unlock new tracks or choose Ghost Race to try to go for your best time against a ghost of your previous best lap.
Ground Effect has excellent 3D graphics and a control system that's easy to pick up and play, but difficult to master. Your hovercraft automatically accelerates to it's cruising speed, but you'll need to use the gas pedal to get a momentary boost to push you past opponents. Once the boost meter goes down, you'll need to wait some time before you can initiate another burst. As the game progresses and you race on harder tracks, you'll need to use the brakes at just the right time to quickly navigate sharper turns. Anyone who likes racing games and wants something a little different than the usual auto-racing type of game should check out Ground Effect. Unfortunately, there is no multiplayer option at this time, but a solid Wi-Fi multiplayer might be the thing to make this game truly great.
What's your favorite iPhone app? Are you excited that the iPhone may soon become available on Verizon? What other good science apps have you tried? What do you think of Ground Effect? Let me know in the comments!
Popular iPhone gaming developer Ngmoco released Eliminate Pro yesterday, its much-anticipated, online, first-person shooter. This well-polished "free" game features smooth looking graphics, onscreen controls that are fairly effective (no match for a controller or keyboard/mouse setup, but that's to be expected), a number of power ups to improve your weapons and armor, and five playable maps. In-game kills and winning matches earn you credits you can use to buy new weapons and armor. There are eight armor types, five weapon types, and items to buy like armor designs (skins) to give you a new look. The best part is that you get to play an online FPS from wherever you are on 3G or Wi-Fi against your friends or against players from around the world. The game uses the Plus+ network, so you'll need to register your character before you start playing online. Sounds pretty great, right? Not so fast.
The graphics are smooth--even more so on the iPhone 3GS or the newer iPod Touch.
(Credit: Screenshot by Jason Parker/CNET)Once you've played a few online games you will quickly see how the revenue model for Eliminate Pro is somewhat less than ideal. Here's the rub: in order to earn credits (for all the great purchases) in online matches, your 12-node energy bar must be charged. Each online game uses up four nodes, so you get three games before you run out of energy (about 15 minutes). So if you want to use the game for free, once you're out of energy, Eliminate Pro displays the time remaining until the next recharge in minutes, which comes out to about four hours. At the end of four hours, it only gives you four nodes of energy back, so you'll only be able to play one credit-accruing game every four hours. This is where the in-app purchase model comes in.
There's plenty of cool stuff to buy once you earn credits in the game.
(Credit: Screenshot by Jason Parker/CNET)While you can play the Eliminate Pro online and against bots with an empty energy bar, you will not accrue credits. To recharge your energy bar, you'll need to buy one of four packages of power cells via an in-app purchase. The price scheme goes like this: 99 cents for 20 power cells, $1.99 for 45, $9.99 for 280, and $29.99 for 975 power cells. But the real kicker is that each power cell only fills up one node, meaning you will use 12 power cells to fill up your energy bar (notice how a 99 cent pack of 20 lets you fill up one 12-node bar, but not enough to fill another). In other words, if you want to keep earning credits and buying fancy items, you'll be paying roughly 60 cents per 15-minute game session.
Though this game is highly polished, with just about everything a gamer could want in an iPhone online FPS, the in-app purchase system seems too steep to me. Those who are excited about the game and want to continue to play for free will be playing a highly crippled game needing to wait 4 hours before they can earn a few more credits. Those willing to spend the money will quickly realize the game is eating up their cash quickly.
When you run out of energy, you'll either need to wait or buy more from iTunes.
(Credit: Screenshot by Jason Parker/CNET)I'm very interested in what people think about this particular pricing model. I think the game itself is pretty great--not as good as Modern: Combat Sandstorm for gameplay, but the best for online first-person shooters. I suppose the casual gamer will have no trouble playing for 15 minutes a day on this game and slowly earning credits over time to buy items. But the people who want to spend time playing the "complete" game will need to pay--and quite a lot if they really like the game and want to get powerful quickly. Finally, I wonder what this means for other iPhone apps in the future and whether we're going to see more pricing models like this one. Will everything become pay-to-play?
What do you think? Is the free version good enough for the amount you would actually play? How much are you willing to spend to continue playing the complete game of Eliminate Pro? Is this pricing model fair? Is this a preview of pricing models of other future apps? Let me know in the comments!
The evolution of the app store witnessed another milestone recently, with the release of a game that doubles as a very effective advertisement. One of my favorite iPhone games of the year, Firemint's Real Racing, just got a Lite version that doubles as a promotional tool for both the app and an outside company. Real Racing GTI (Free), sponsored by Volkswagen, lets you race on a few of the tracks of the full game using the 2010 Volkswagen GTI. You only get a small taste of the action in the full game, but it should be enough to help you decide if you want to spend the money. You also can choose between several different paint jobs on your GTI.
Though there are plenty of movie-based game apps, and other promotional offerings at the iTunes Store, this particular marriage of a popular racing game with a large car company really strikes me as a great idea. It will be interesting to see if more companies start using the iPhone app store as a way to effectively promote their products through context-appropriate game titles (not just simple ads). I could even see other car companies promoting a new line of cars using the same or similar titles. In any case, if you haven't tried Real Racing, check out Real Racing GTI to get a taste of the game and to get a look at the 2010 Volkswagen GTI inside and out.
This week's apps include a comprehensive and customizable to-do list program and a simple, but challenging game where you use a grappling hook to escape treasure filled caverns.
Notes can be displayed using thumbnails so it's easy to find specific notes
(Credit: Screenshot by Jason Parker/CNET)Awesome Note ($3.99) lets you manage messages, memos, and ideas in several unique ways. An intuitive interface lets you use themes to help categorize information the way you want and get to the information you need quickly. Awesome Note includes a few demo categories (shown as folders) that you can use to see how your notes and info will be laid out. You can create new folders by hitting the add folder button in the lower right, selecting your preferred color, and adding a title. Opening a folder displays your notes for that category laid out as thumbnails so you can quickly find the specific note you want. You can also configure the program to display to-dos as a running list or as a separated list with completed items on top.
Once you have your category folders set up, simply open a folder, add a note, and start typing using the regular portrait view or in landscape mode by turning your iPhone sideways. You can also customize your notes by choosing from a wide variety of themes and fonts. When your finished, you can easily drop your note into other category folders or e-mail the information to whoever you want. Overall, if you are looking for an easy-to-use to-do list manager and note taking app, the folder-based note management and customizable themes of Awesome Note make it a worthwhile option.
The first level acts as a tutorial so you can learn the controls
(Credit: Screenshot by Jason Parker/CNET)HookChamp ($2.99) is a fun (and funny) platform type of game where you swing through caves carrying stolen treasure using your trusty grappling hook to get to the exit. The game offers fairly simple graphics and reminds me of older console platform games. The control system is extremely easy to pick up and understand, but takes some practice before you'll be able to swing smoothly through the caverns. Along the way, you'll need to pick up gold coins, some of which require you to be creative with your high-flying grappling techniques. As you progress in levels, the action gets more difficult, as you'll be chased by a giant unnamed ghost-like creature with large teeth. Some of the most exciting parts of the game are when you're on the run, trying to swing your way to safety.
Once you've managed to escape a level with your treasure, you'll be able to enter a shop to buy equipment that will make your escapes easier and maps of new locations to plunder. You can buy items like the shotgun, for example, that you can use to slow down the chasing ghost. You also can buy better shoes that help you run faster, or even rocket shoes to make you fly higher. If you like the swinging action of classic arcade games like Bionic Commando, or if you're looking for a platformer that doesn't require you to remember too many buttons, HookChamp has just the right mix of challenging gameplay, item collecting, and fun character dialog to keep you entertained game after game.
What's your favorite iPhone app? Do you think we're going to see more sponsored versions of popular games like Real Racing GTI? What's your favorite note-taking app? Do you have harrowing stories of escape in HookChamp? Let me know in the comments!
Do you have a "jailbroken" iPhone? Ever since the iPhone first came on the scene, there has been a large group of users who believe Apple tries too hard to control what works and what doesn't on the iPhone. The minute a new iPhone firmware update is released from Apple, a whole slew of people search for ways to unlock the device, letting them download apps that have never had to go through the App store acceptance process. This means that apps that would have otherwise never seen the light of day can be used on an unlocked (or "jailbroken") iPhone.
I personally have no opinion about those who jailbreak iPhones because I believe in the free-flowing open-source idea of software, while also believing a company ought to have some control over their products. In other words, I guess I fall somewhere in the middle. But I have never jailbroken my iPhone because part of my job is to review apps that everyone has access to (in the iTunes Store) and I need to have the same user experience with the iPhone that most people have. Also, I would say I'm happy with the iPhone as is.
According to AppleInsider, a recent release to Apple's iPhone firmware makes the device invulnerable to the usual jailbreaking tactics. I guess we'll have to wait and see how long it takes the community to jailbreak the latest version (if they can), but you can bet they're working on it right now. If you have a jailbroken iPhone, please tell us all about it in the comments.
This week's apps include an excellent product bar code scanner and a four-wheeling ATV game that's probably the best of its kind in the iTunes Store.
You'll need to hold still (better than I do) in order to get an accurate scan.
(Credit: Screenshot by Jason Parker/CNET)RedLaser ($1.99) lets you "scan" products to give you a list of prices from online retailers. There are a few products that perform a similar function at the iTunes Store and several have been made for other devices, but RedLaser is surprisingly effective using only the built-in camera on your iPhone. Simply tap the lightning bolt icon and line up the bar code in between the guidelines on your screen. You have to remain still for about a second, but soon RedLaser beeps, indicating it has scanned the code. Once scanned, you are presented with a list of matches from various stores so you can find the best price.
I tried RedLaser on a number of products including old game guides, CDs, and books I had lying around, and in almost every case, RedLaser was able to identify the item. The app also saves all your previously scanned items in a list making it easy to check back once you're ready to buy it online or at the store. Overall, if you like to comparison shop or just want to make sure you're getting a good deal when out and about, RedLaser is a fun and useful app to have. Frankly, it's fun just to try to stump RedLaser with the most obscure object you can find.
Even on the medium level, it's tough to stay out in front
(Credit: Screenshot by Jason Parker/CNET)ATV Offroad ($7.99) is made by 2XL games, the same company that made SuperCross, a motocross racing game I talked about in an earlier post. Not only does ATV Offroad add two more wheels (instead of dirt bikes, you're on four-wheelers), but it adds the feature I and many other reviewers complained Supercross lacked: a career mode. Now, in addition to amazing graphics and excellent physics, you'll be able to race through challenges and multirace competitions to unlock more tracks. There also are freestyle, quick race, and multiplayer modes, but you'll need to be on the same Wi-Fi network to race against your friends.
ATV Offroad sets itself apart from other racing games the second you hit the track with smooth-looking graphics and excellent accelerometer-based controls. You can even pull off huge tricks while in the air by hitting onscreen trick buttons. You can choose between three skill levels, though I found even the medium skill level to be very hard to beat. If you don't like the look of your racer, you can easily switch between multiple ATV designs and different-color leathers with a swipe of your finger before a race. Overall, ATV Offroad adds just the right amount of core features to be the great game SuperCross could have been. If you like off-road racing, I highly recommend this game.
What's your favorite iPhone app? Have you priced all the products in your house with RedLaser yet? Do you think the addition of the career mode makes ATV Offroad the dirt racing game to beat at the iTunes store? Is your iPhone jailbroken? Let me know in the comments!
Apple released an update today for iPhone which addresses some issues and fixes some crashes in specific situations. According to Apple, iPhone 3.1.2 resolves a sporadic issue that may cause the iPhone to not wake from sleep; an intermittent issue that may interrupt cellular network services until restart; and fixes a bug that could cause an occasional crash during video streaming. If you've experienced any of these issues (or even if you haven't), make sure to plug your iPhone into iTunes to get the latest update. Be aware that the update is over 200MB so will probably take some time to get through the process. When you're done, come back and check out my latest apps!
This week's apps are both games, with an American football skills challenge type of game, and a long-awaited soccer (football) game with unique onscreen controls to pull off advanced moves.
The spin move is extremely effective (and high scoring) if you hit it at the right moment
(Credit: Screenshot by Jason Parker/CNET)Backbreaker Football (99 cents for a limited time) is not a "complete" football game like Madden 2010 or NFL 2010, but instead focuses on the challenge of running around defenders to make touchdowns. Control your runner by tilting your phone--forward to run and left and right to turn. Onscreen buttons give you a variety of moves to make defenders miss including right and left juke moves, spin moves, and a turbo button to break free for the touchdown. There's also a showboat button so you can high-step into the end zone. Each move has a certain point value and when you string moves together (or showboat for more yards before the endzone) you get more points to add to your score.
The great thing about Backbreaker Football is that it doesn't take an enormous amount of time to play a few waves (running the distance of the field), so it's easy to get some quick playing time in. You get two game modes including Challenge and Endurance. Each challenge round lasts 10 waves as you try to get past defenders to score touchdowns. As you progress, red lines will block out parts of the field forcing you to dodge defenders within a smaller space. The Endurance mode has you run through wave after wave (50 waves) with an ever increasing number of defenders and difficulty. Get high scores to unlock extra items like different uniforms and new touchdown celebrations. Overall, if you're looking for an American football game minus the need to play an entire game or sift through giant playbooks, Backbreaker Football offers enough football action to be a lot of fun.
Use the radar at the bottom of the screen to make sure you have someone to pass to before hitting the button
(Credit: Screenshot by Jason Parker/CNET)FIFA 10 for iPhone obviously follows a long line of console soccer games (of which I've played many) and while it does a fairly good job, the control system can be difficult to master. You get buttons for passing and shooting, but to pull off more advanced moves like through passes or slide tackles, you need to hit multiple buttons in succession (A to B to A, for example). It takes some getting used to and you won't be able to pull off some moves every time simply because of the lack of physical buttons, but I found it to be effective with some practice. Overall, FIFA 10 satisfies the need to get in a game of soccer, and even without all the extras of console versions, offers enough to be worth the money for soccer fans.
What are your favorite iPhone apps? Does Backbreaker Football have enough features to be your favorite football game? Is FIFA 10 the soccer game you've been waiting for? Do you know how hard it was to decide how to differentiate between the two sports without offending fans here at home or abroad? Let me know in the comments!
If you browse the iTunes Store for iPhone and iPod Touch games, you've probably noticed there is no shortage of Tower Defense titles. It's probably because this genre seems to be a natural fit for the touch-screen interface. I decided to put together a collection of my favorite Tower Defense games (all rated highly), just in case you've been looking for a new time-waster or just want to sample what Tower Defense is all about.
Check out our collection of Top Tower Defense games for iPhone and iPod Touch.
