WW2 Total is a unique combination of grand strategy and shooter war game. Up to 8 players have control of the armed forces of the axis and allies. At the beginning of World War 2 in Europe in autumn 1939 the player takes over command of the divisions, air units and fleets as well as control of armament production, weapons research, and politics. A large 3D World Map is the scene of the gigantic struggle to rule the world. The game is playable in the single player mode against a learning AI (Neural network) as well as in multiplayer mode over LAN or Internet with up to eight players. Around 200 different 3d lands, sea and air units are at the disposal of the players, which can be upgraded to more modern units by research.
Version 1.1.2 build 25 includes further improvements of the movement of units on the strategic map. Most paths are now largely for ships only on water and land units on land. In addition, the units face now in the direction of the strongest group of enemy units. During the calculated battles and movement on the strategic map soldiers are now animated just as in a first-person shooter battle.
What's new in this version:
1) A six and twelve month length scenario (September 1939 to March 1940 and September 1939 to August 1940) has been added, especially to play a complete multiplayer game in one session. In contrast to the full World War 2 scenario, all produced units are ready after one turn, but the prices of units with a longer build time are increased. 2) By pressing the 'I'-button (I=Information) within the 3D unit viewer a browser will be launched and it's possible to read the historical story, technical ... See all new features »