Shade is the modeling, rendering, and animation platform for designers, animators, and game developers. Use Shade as a complete, standalone tool set, or as a key design tool in your existing workflow. Features include comprehensive tools for modeling with resolution independent surfaces and polygon mesh objects, develop a single side of a model then duplicate geometry and later go back and use align vertices to straighten or adjust across mirrored geometry to create a more natural and organic effect, create new and standalone geometry with complete control over surface-subdivision, turn your digital camera into a 3D modeling tool: it works through assigning 3D faces to multiple photo images shot from different angles, you can transform a picture of a face using line shapes such as eyes, eyebrows, and the mouth and a central line to link them together such as a nose, surround and bind another object with an invisible polymesh cage and then through modification of the cage object distort, modify, and twist the object within the cage.
What's new in this version:
- LSCM Mapping - LSCM (Least Squares Conformal Map) is a UV tool that lets you unwrap arbitrary surfaces by preserving local angles.
- STL Import Export - Shade 3D is your go-to application for 3D printing with both import and export support for the STL format, along with other 3D printing optimizations.
- Line Offset Tool - Select an existing line and create multiple copies of new lines offset from the original, with options for specific distance, line styles, numb... See all new features »