PolyTrans 3D Translation System

PolyTrans 3D Translation System

Average User Rating:
2.0
out of 4 votes
See all user reviews

Quick Specs

Version:
4.4
File Size:
110.66MB
Date Added:
January 28, 2008
Price:
Free to try (Some features disabled); $395.00 to buy
Operating Systems:
Windows 98/2000/XP/Vista
Total Downloads:
78,474
Downloads Last Week:
41
Additional Requirements:
Windows 98/2000/XP/2003 Server/Vista

Publisher's Description

More Products to Consider

All User Reviews
  • All Versions:

    2.0

    out of 4 votes

    • 5 star: 1
    • 4 star: 0
    • 3 star: 0
    • 2 star: 0
    • 1 star: 3
  • Current Version:

    1.0

    out of 1 votes

    • 5 star: 0
    • 4 star: 0
    • 3 star: 0
    • 2 star: 0
    • 1 star: 1
  • My rating:

    0 stars

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    Results 1-1 of 1

  • 5 stars

    "Rock solid project translation"

    January 20, 2010   |   By variableresistor

    Version: PolyTrans 4.4.10

    Pros

    Can translate almost any 3D format into any other, including animation data and textures. Fast, and can work in batch mode for multiple objects and image formats.

    Cons

    Some application-unique texture modes and rigs can't be translated, though not a failing of P/T; simply a limitation of 3D software as some apps have features that don't exist elsewhere.

    Summary

    A must-have application if you work with multiple data sources and programs. Goes far beyond simple export as.../import..., being able to read and save nearly full projects with animation, texture maps, camera and lighting intact. Support from Okino is the best in the industry, always extremely helpful and fast with any tricky translation issues that come up.

    Rock solid stability; can jam through 100MB+ models without a flinch, and runs on nearly any kind of hardware, even an Atom-powered netbook.

    Excellent scripting capabilities as well, easy to config P/T to a new or changing pipeline. Very adaptable, can be run as simply as "open format A, save format B", or with full control over nearly every parameter. Scenes can be completely modified directly within P/T prior to export, and the built-in renderer is quite fast, very useful for checking texture maps and model integrity before an export.

    Completely takes the hassle out of buying stock models from sources like TurboSquid - no worries about purchasing a model that can't be used due to an incompatible format.

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