Several broken aspects of character creation fixed. The starting levels are now fixed and lower, and you get more skill points to spend. This prevents exploit where you could make a super-powerful character by moving all skill points to one particular skill.
Fire Shaping skill now costs one point more.
The terrain view now scrolls faster. In addition, there is a preferences option to change the terrain shift speed.
There are now more different icons for pods, spores, and wands.
Poison now does damage at half the speed it did before. It is now easier to start talking to people.
There are several new keyboard shortcuts. They are listed in the Helpful Hints section of the in-game documentation.
Player-created vlish, thahd, and battle alphas are stronger. Base costs for creations changed to be more in line with strength of creatures.
Player creations now gain experience at a slightly slower rate.
The error message when the game files to find a suitable screen resolution is now more helpful.
The "avoid traps by starting combat" exploit has been corrected.
The infinitely repeatable quest in the Kazg Plains can now only be completed once.
Numerous balance corrections, minor bug fixes, typo corrections, etc.