Carrara evolves from nearly a decade of MetaCreations' 3D development experience with products such as Ray Dream and Infini-D. Carrara will provide a comprehensive, high-end feature set coupled with a blazingly fast rendering engine and revolutionary work-flow approach, SmartFlow. Carrara will enable the ultimate creative freedom for 3D artists and designers, as well as 2D creative professionals moving into the world of 3D. Carrara will become a significant component in MetaCreations' family of 3D products that includes Bryce 4, Poser 4 and Canoma. The MetaCreations' product family contains all the tools necessary to create rich, professional quality 3D objects, environments, human figures and animations. Carrara will contain the most important features found in many high-end 3D packages, such as a hybrid Ray Tracer, advanced shader editors, multiple modelers, real time Metaballs, particle systems, 3D light sources, lens flares, motion blur, key framing, physical effects, deformers and much more.Carrara will introduce a revolutionary workflow called SmartFlow that will significantly shorten the learning curve for new 3D developers while providing maximum productivity to the power user. SmartFlow provides an intuitive, progressive interface environment that will allow users to "walk" projects through a series of production steps, with each compartmentalized area featuring the tools required to complete any task necessary. Storyboarding capability within Carrara will enable the fast and effective pre-visualization of animations. Physical effects will allow users to apply characteristics such as weight and bounce to modeled objects for incredibly real animation effects. Carrara will also support the industry standard MetaStream file format to allow the creation of high quality, compact 3D objects for streaming over the Web.
What's new in this version:
Crash when rendering Specific print drivers no longer cause a crash on Render.
Area render tool with Light cones and Lens flares Light cones and Lens flares are now displayed in the proper locations when using the area render tool.
Smp Crash in texture room Multiple processors no longer cause a crash when drawing the texture preview.
Tutorial files Dragging ... See all new features »