Thanks to all the millions of Air Hockey players out there! We dragged Air Hockey, kicking and screaming, into iOS 10 happiness. As you know, Air Hockey's been around a while. You wouldn't believe the mess we found in there. So, we ripped off some bandages, stripped out the bailing wire, and had to melt off some duct tape - but here it is! Here's what's new:
- 64 BITS OF GOODNESS! You won't see that warning about the developer needing to do an update anymore. Air Hockey, however, still runs exactly as awesomely fast as it ever did.
- Added support for iPad Pro along with all the latest iPhone models & screen sizes.
- Melted & reformed the menu code. (We'll add that replay button some day...it didn't make this version though.)
- Taught the AI some new tricks. The computer player is now a little smarter/different and better at using the whole table.
- Reflowed the goal detection logic to make sure we always catch those sneaky pucks.
- Made the Air Hockey logo shiny and happy again...and it sits were we told it to.
- Fixed the middle-of-the-screen pause screen double tap button placement. It was trying to get away.
- Fancied up the menu background translucent coloring a bit.
- New launch screen. Some devices & iOS versions saw some odd behavior in the last version. No more!
- Reworked the device rotation code. You absolutely won't notice a difference, but it looks so much nicer under the hood.
- OK. Would you believe that until now Air Hockey still used a modified version of the way-long-gone OpenFeint to handle GameCenterkwscnmrk It was messy. MESSY. We had to use a chainsaw and leaf blower, but it's all gone & replaced with sweet native Game Center code. (Please please let us know if you can find any Game Center, ummm, "integration issues" that are still hanging around.)
- Did some really minor graphics tweaks in a couple places. There was a spec that was a quarter pixel off. Kicked it!
- Killed some sound bugs.
- So many little odds & ends that we forgot them all. We did stuff. It was good. There was much rejoicing.
Secret developer note from days of old: Did you know that the goal sounds in Air Hockey were recorded by sliding a plastic air hockey puck across a granite kitchen counter top into a glass mixing bowl with a wash cloth in itkwscnmrk It took about 100 tries plus some editing to get the few goal sounds we use in the game. Those were the days!
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