Displays average casualties for both sides, probability of the attacker's success, and other misc things.
Takes into account: support shots, anti-aircraft, technology and first strike (and inabilty for a sub to attack planes).
Customizable AI for distributing casualties.
Ability to remove your own casualties on a round by round basis.
Supports land battles directly following an ocean battle (amphibous assualt)
Allows you the option to: retreat on a certain round, submerge on a certain round, give battleships two hits, and retain a given number of ground troops.