July 23, 2009 4:22 PM PDT

LongBox aims to be iTunes for comic books

by Seth Rosenblatt
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If you've ever wondered why comic books don't have a digital distribution and management platform the way music, movies, or books do, you're not alone. The good news is that one software company and one man--perhaps clad in an identity-concealing spandex costume--are here to save the day with LongBox.

LongBox can show double-page spreads easily.

(Credit: LongBox)

In production for more than three years by QuickSilver Software, LongBox is a free, cross-platform iTunes-style jukebox for comic books. Judging by the proposed feature set, it's the most apt comparison, and one that LongBox CEO and founder Rantz Hoseley is happy to make. "One of our guiding principles is not replacing print or subsuming print, but creating a business model that works hand in hand with print. We want a diverse clientele."

In the comic book business, that's no laughing matter. The industry long ago abandoned the spinner racks in your local convenience store as direct market retail stores became more profitable. Direct subscription sales have also dwindled. It's hard to image the modern comic book, from mainstream superheroes like Batman to hipster icons like Scott Pilgrim and film inspirations like "30 Days of Night," without the comic book shop.

Built on a set of proprietary APIs, LongBox will allow readers to purchase and download new comic books in a new, proprietary LBX format. The program contains a viewer that allows you to see pages one at a time or as a double-page spread, zoom in on individual panels, flip through pages, and skin the interface. It even contains an "anti-spoiler" feature so you won't see what's coming in a story unless you want to. Since the LBX files are made directly from the InDesign and Quark production files that the publishers send to their printers, the zoom feature won't result in pixelation.

Readers will be able to bookmark pages, and LongBox will support right-to-left reading for manga as well as Western-style left-to-right. It will also support what Hoseley called the "gray market" of CBZ and CBR file formats that have been created without the consent of the publishers. However, he cautions, "CBR and CBZ won't have the same metadata as your store-bought LBX files."

LongBox is designed to be both a comic book reader and a comic book manager.

(Credit: LongBox)

In addition to broad metadata, Hoseley promised that there would be eventual social-networking features baked into the platform, but that there were hurdles unique to comics. "There are certain things we need to do right," he said. "There's the whole fair-use law of images. We want to make sure that the recommendation system has validity to it, and we want to minimize spamming and grade-inflation."

Not only will LongBox allow users to read and manage their comics from their desktops and mobile devices, it will also come with access to an online store so readers can purchase their books directly. Starting at 99 cents per issue, the LongBox store will have one major factor that differentiates it from the iTunes model, Hoseley says. "Along with buying an incentivized 12-issue subscription for $10, publishers can and will provide discount coupons for print versions if (the reader) subscribes to the LongBox version."

Hoseley was reluctant to go into further detail on how the coupons will work, although he did say that readers should be able to use them at comic book retail shops as well as online stores. If LongBox does wind up driving readers to purchase both digital and print copies, it would be the first time digital content has been used to directly support a physical copy.

In another similarity with iTunes, LongBox will support three methods for getting free comics out to readers. There will be a monthly sampler pack of eight comics, as well as promotional titles that a publisher pays for out-of-pocket. The platform is designed to support ad content as well, and Hoseley said it's possible certain titles will be made free to readers in exchange for watching an advertisement.

LongBox will launch in the fall, probably October, for Windows and Mac, and has plans to support handheld devices, smartphones, and game consoles by the summer of 2010. Users will be able to access their LongBox content on up to three systems. "You can have your core library, section it off, or burn it to externals," Hoseley sayd. "We will be keeping track of a user's entire library." Hoseley assured me that there would be privacy safeguards, but didn't specify how or what they would be.

At the San Diego Comic Con Thursday, Hoseley announced that several big-name comic book publishers had already signed on for the platform's launch. Image Comics, Top Cow, Boom Studios, Dabel Brothers, Archaia, Shadowline, and NBM have signed on. Several creator-owned titles have, too, and from multiple genres, including Mouse Guard, Phonogram, Suburban Glamour, Viking, and Hunter-Killer.

Seth peers into the deep, dark corners of software so that you don't have to. He has yet to suffer a single nightmare about OS/2. You can follow him on Twitter.
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by Thad Boyd July 23, 2009 4:41 PM PDT
Books in a proprietary, DRM'ed format where the distributor controls a user's access to purchased content? What could go wrong?

Hey, what's that other headline I see right under this one?
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by ddhboy July 23, 2009 5:16 PM PDT
I wouldn't use it. On the rare occasion that I do read comics, its in a collected graphic novel format, which is far more convenient in paper format. Plus webcomics have totally spoiled me to the thought of paying to read comics on my computer.
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by ddhboy July 23, 2009 5:19 PM PDT
I should say though, I'd find it handy if it had a sizable indie lineup like iTunes or had a collection of old classic releases, like spiderman issue 1 or whatever.
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by solitare_pax July 24, 2009 2:56 AM PDT
Actually, Marvel comics has put a number of editions out on CD-ROM (like 500+ Spider-Man Comics on one CD-ROM collection) if you are interested.

Curiously, DC Comics only collects their old editions in hardcovers.
by danielmclark July 23, 2009 5:56 PM PDT
I've been reading and collecting comics for 25 years, and I've been a techie computer geek for over a decade. I will never, ever use this. Strike one: proprietary format. Fail. I don't spend money on files that rely on software that might not be around in a year. Strike two: the idiocy behind thinking that a discount on a print version will entice. Unless the discount is the amount of the digital purchase, it's worthless. Fail. Strike three: DRM. Need I say more? Strike four: ads. Ads in the comics, fine. Ads in the software? Fail.

"We will be keeping track of a user's entire library." - no, you won't. Not mine, anyway.

Lastly, Seth, the industry hasn't abandoned the spinner rack. There are plenty of places to buy comics without having to visit a comic shop. You won't get the range of titles, obviously, but let's be honest - the market isn't massive. Bring the cover price down to a reasonable level and maybe demand for a wider range of titles will be higher in alternate channels.
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by B-Ri July 23, 2009 6:00 PM PDT
This is an interesting product but the DRMed content isn't very appealing in today's market. Might be interesting for some things but I pretty much get almost the entire DC catalog of books and their absence limit the usefulness of this for me at least. I'm not opposed to more independent stuff, I just don't collect it.
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by srosenblatt July 23, 2009 11:58 PM PDT
I'm no fan of DRM, but I'm not sure an ethical dislike of DRM is relevant here. For one thing, DRM didn't stop Apple from selling tons of MP3s. For another, the LBX format sounds more like a PDF-style container that unifies its contents with unique properties than a series of images linked together. Not sure that made sense, precisely...

Regardless, it'll be interesting to watch the LBX experiment unfold.
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by angrykeyboarder July 24, 2009 2:55 AM PDT
Apple doesn't sell MP3s....
by rfelgueiras July 24, 2009 10:03 AM PDT
If longbox had a hardware solution (like a kindle perhaps) then your analogy would be correct. iTunes became popular because if the iPod.
by angrykeyboarder July 24, 2009 2:57 AM PDT
"If you've ever wondered why comic books don't have a digital distribution and management platform the way music, movies, or books do...."

Actually, I've never wondered about it. But then, I'm an adult.....
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by ehwot July 24, 2009 2:32 PM PDT
Whilst popular music and blockbuster movies have replaced the traditional forms of entertainment enjoyed by the masses (theatre and music hall) it seems pictorial novels, because of there past association with adolescence, will always struggle for mainstream acceptance (and despite the fairly recent media interest in sequential art it is far from mainstream; still considered by many - "angrykeyborder" included - as being a juvenile interest).
by solitare_pax July 24, 2009 2:58 AM PDT
Until they come out with a way to read books and comics without a computer, or a dedicated electronic reader that costs a few hundred dollars, I think I will stick with the good old dead tree editions of comics,

Someone has to help out the local economy and stop lining the pockets of these oh-so-clever web programmers - may as well be me.
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by heroisum July 24, 2009 10:41 AM PDT
Like solitare_pax, I'm waiting for a CrunchPad or Apple Tablet. When (not if) color versions of those become widespread, I'll be glad to subscribe to newspapers, comic books and magazines without having to store and/or throw away paper products.
I'm rooting for LongBox because there are still plenty of people who don't live near a comic shop, who wouldn't be caught dead entering one, or who just haven't been exposed to this amazing, electic medium. Think about all the indie recording artists and podcasters who now have an audience because of iTunes: Sequential artists and writers can have the same opportunities to easily reach substantial audiences if LongBox takes off. Sure, webcomics can try to make it on their own online, but so could podcasters -- but how does anyone find them without a central "gathering place" online such as iTunes? It takes a common, easy-to-use format to bring people in.
What LongBox should be afraid of is Apple rolling out a giant iPod Touch that is basically a "print media" reader with multimedia capabilities, and then just adding newspapers and comics to iTunes. ... or LongBox could just sell its software to Apple ... .
I should note, too, that I'll be happy to buy trade paperbacks of comics, too. I love the idea of getting my first read on the traditional installment basis every month -- but digitally -- and then buying the trade. This gives comic publishers a chance to win back some business from all the comic readers who now only "wait for the trade." Now they can come back and be monthly customers, too, without having to deal with the annoyance of keeping floppies around. And please don't give me the "collectability" argument, single-copy fetishists. Likewise, I shall not shed a tear for comic shop owners that don't have enough business sense to present their shops to the public any better than their unkempt bedrooms in mom's basement. These people have hurt the industry's reputation for 20 years.
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