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Adobe makes the CS6 sales pitch

Adobe Systems first showed a few paws, then a tail, then a couple ears and some whiskers -- but now the company is letting the complete Creative Suite 6 cat out of the bag.

After a series of sneak previews and early announcements, Adobe now is detailing the full CS6 line, the meat and potatoes of Adobe's business. It's important to a large number of people involved with photography, videography, design, and publishing on the Web or on paper, and it's set to be arrive within 30 days, Adobe announced today.

But CS products aren't cheap, … Read more

Adobe touts tools for Flash-to-HTML conversion

Many developers are ready to dump Flash in favor of Web standards -- and for those who aren't ready, Adobe Systems is throwing its weight behind a new project called CreateJS to ease the transition.

CreateJS is a collection of libraries -- prewritten code, essentially -- that lets people program with Web standards such as HTML5 and JavaScript the way they're accustomed to with Flash. And along with the libraries there's the Toolkit for CreateJS, an extension for Adobe's Flash Pro developer tools that lets programmers work with Flash Pro and then export an HTML/JavaScript … Read more

Stormy reception for Adobe's Creative Cloud

It looks like Adobe Systems has some more convincing to do when it comes to the Creative Cloud, the company's subscription for software and online services due to arrive later this year.

A survey of creative professionals by analyst firm Jefferies & Co. and CNET showed that people have concerns about the Creative Cloud and its price of $600 per year for individuals and $840 per year for corporate users.

Specifically, 41 percent said that they had a negative view of the Creative Cloud compared to 32 percent who expressed a positive view. Beyond that, 62 percent of respondents … Read more

Faster graphics for older PCs in Chrome 18

Google Chrome 18 brings two methods of improved graphics support to both newer and older computers. Released today, Google Chrome 18 stable for Windows (download), Mac (download), Linux (download), and Chrome Frame improves both WebGL and Canvas2D.

To help along WebGL in Chrome on older Windows and Mac computers, it now gets a boost from a software rasterizer called SwiftShader, licensed from TransGaming. SwiftShader only works when Chrome's baked-in graphics processor acceleration doesn't run, and in the blog post announcing the update, Google said that it sought out this third-party solution so that "more users will have … Read more

Adobe to charge Flash coders to use 'premium' features

Adobe Systems released Flash Player 11.2 today -- along with a plan to make the browser plug-in a direct source of revenue for the company.

In the past, the Silicon Valley company has charged programmers to use development tools such as Flash Pro. But for any games published August 1 or later that use premium features in the new version of Flash Player, Adobe will require programmers to pay.

More specifically, Adobe will require developers to share 9 percent of net revenue beyond $50,000 for using the premium features, Adobe announced today. The premium features are Stage 3D … Read more

Pew: Apps, Web to meld, but latter comes out ahead

In the ongoing debate over apps vs. HTML5, a Pew survey finds that tech experts believe the Web will be more dominant in 2020 relative to apps.

According to the survey released today, 35 percent of respondents see apps as the dominant way to deliver content, but 59 percent choose the Web. The rest didn't pick.

The exact wording of the pro-app statement went like this:

"In 2020, most people will prefer to use specific applications (apps) accessible by Internet connection to accomplish most online work, play, communication, and content creation. The ease of use and perceived security … Read more

Survey: Android programmers shifting toward Web apps

Android is gradually slipping down mobile programmers' priority list, with Web apps stepping in to as an answer to development difficulties, a survey released today concludes.

Appcelerator, maker of cross-platform programming tools used by 280,000 programmers to create 35,000 apps, tallied the changes in its quarterly survey. In it, the number of programmers who said they were "very interested" in programming for Android phones declined for a second quarter in a row, this time from about 83.3 percent to 78.6 percent. Android tablet interest also continued a decline for a second quarter, from about … Read more

Mozilla loses Web technology guru Chris Blizzard

Chris Blizzard, a high-profile figure in the Firefox world, has left his job as Mozilla's director of Web platform to join a startup.

"I'm trying something new and starting in the next week or so I'm going to be joining a very small startup that's based in Palo Alto," Blizzard said in his announcement last week on his blog. "I happened to stumble across an amazing team that's doing great (and difficult!) work that deals with the intersection of systems, compilers, and web-scale problems."

Blizzard has been in charge of the &… Read more

Creative pros: Tell us what you think of the new Adobe

As Adobe Systems prepares to release Creative Suite 6, it's in the midst of two major shifts: the addition of its Creative Cloud subscription and the addition of design tools using Web standards.

And we want to know what you think of the change.

In conjunction with Jefferies, a financial research and investment banking firm, CNET is conducting a quick survey about Adobe's Creative Cloud and embrace of Web standards. It's only nine multiple-choice questions long, so it's very fast and easy to fill out.

We'll be publishing results of the survey later so you can see if other people see things your way. If you are open to us asking you follow-up questions, you can leave your e-mail address at the end of the survey, but it's completely optional. Of course, you also can leave comments on this post. … Read more

Apple iOS HTML5 performance far exceeds Android

Both iOS and Android support HTML5 in the browser, but according to a new study, Apple's platform is doing a much better job of handling it.

Spaceport, a company that provides tools for developers to create multiplatform mobile games, revealed in a study published yesterday that Apple's iPad is about four times better at handling HTML5 in the browser than competing Android-based tablets. On the smartphone side, the average iPhone performance about triples Android-based handsets.

In order to arrive at those figures, Spaceport examined the maximum number of images that could be smoothly pushed through HTML5 in mobile … Read more