EA

E3 2008: Dead Space

In space, no one can hear you frag -- or at least that's what we imagine EA is saying about its new sci-fi horror game, Dead Space. Mixing bits of Doom and Resident Evil, we've been eager to get our hands on this genre-bending action title, if only because the "survival horror" genre (essentially creepy haunted house games named after an awkward Japanese translation) has been pretty quiet lately.

The plot is fairly standard scary sci-fi fare -- an unlucky guy arrives on a space station to find it deserted (well, except for the monsters, naturally). … Read more

E3 2008: EA and BioWare working on a new Star Wars: Knights of the Old Republic MMO

Not mentioned at any of the E3 press conferences, we were surprised to see that Portfolio.com had gotten a very interesting admission from EA CEO John Riccitiello, who says EA and developer BioWare are working on a new version of the Star Wars RPG Knights of the Old Republic. To compete with the very successful World of Warcraft massively multiplayer online game, EA plans on adding MMO-like online multiplayer elements to the new Star Wars game. Riccitiello says:

"We've got two of the most compelling MMOs in the industry in development...the one that people are dying … Read more

E3 2008: Mirror's Edge

'Mirror's Edge' is a unique first-person game where you assume the role of Faith, a woman constantly on the run. The game offers a graphical style unlike anything seen before, where you must constantly scan your surroundings for items colored in red in order to progress seamlessly. 'Mirror's Edge' is scheduled to be available this year for Xbox 360, PlayStation 3, and PC.

Buzz Out Loud 766: Punch me in the face, Apple

This is the show where we learn, once and for all, what we always suspected. Apple can do anything it wants to you, and you'll sit there and take it and even say thank you. Sigh. In other news, Microsoft thrills Xbox Live Gold subscribers with Netflix streaming (and infuriates nonsubscribers, or at least one), Viacom backs off its threat to Hoover up all your personal information and come after you for watching pirated videos, and Apple finally gets around to suing Psystar. Oh, and Molly's back. Listen now: Download today's podcast Episode 766

E3 coverage http://news.cnet.com/crave/?keyword=%22e3+2008%22Read more

'Scrabble' on Facebook: Too little, too late

Electronic Arts, the video game giant that owns the rights to digital versions of the board game Scrabble, has announced that later this month, it will launch a Facebook application version of the game in conjunction with Hasbro.

Unlike the last time we saw an announcement like this, it actually extends to the United States. (Remember, rights to Scrabble are owned by different companies in the U.S. and abroad--here, it's Hasbro, there, it's Mattel.)

"Scrabble is one of the best social-game brands in existence, and we've worked diligently with the Hasbro team to ensure that … Read more

EA debuts new family, sports games for Wii, PlayStation

With only a couple weeks to go before the 2008 E3 Media and Business Summit, video game publisher Electronic Arts is giving the press a sneak peek at its new video game lineup, including products resulting from its partnership with Hasbro.

In the forefront is the Hasbro Family Game Night video game for the Nintendo Wii and Sony PlayStation 2, a result of the 2007 teaming of the board game company and the video game company. With Hasbro's Mr. Potato Head as host, EA said families can partake in classic versions of Connect Four, Boggle, Yahtzee, Sorry!, and Battleship, … Read more

NEC monitor tracks own carbon footprint

LG may claim to have the world's greenest LCD, but it might be tough to determine how much energy it actually conserves unless you can decipher the savings in your monthly utility bill. A new monitor from NEC, on the other hand, is outfitted with its very own carbon footprint meter to keep track of its ecological performance.

At first glance the MultiSync EA191M looks like a standard 19-inch LCD with a 1,280 x 1,024 resolution, according to Tech Digest, but it has an "eco mode" that limits maximum brightness to 60 percent. NEC says … Read more

Puzo to Paramount: 'Don't mess with the family'

Electronic Arts' yet to be determined release of The Godfather II--for the PS3, XBox 360, Nintendo Wii, and PC--may still be undetermined with the recent news of a lawsuit filed by Mario Puzo's (author of The Godfather series) son. That is, if Paramount doesn't make him an offer he can't refuse.

On Wednesday, June 18, documents were filed in the Los Angeles Superior Court by Anthony Puzo, who is suing Paramount Pictures for breach of contract for which he is claiming at least $1 million in damages. The document stated Paramount had failed to hand over any … Read more

Making the case for epic video games

Gamasutra yesterday featured a story about Junction Point's Warren Spector, who took issue with some of the prevailing trends in the video game industry.

"Game costs are going to be $35-40 million, even $100 million, and the expectations are huge," he said at the Game Education Summit last week. "You have to differentiate yourselves. One-hundred hour games are on the way out... How many of you have finished GTA? Two percent, probably. If we're spending $100 million on a game, we want you to see the last level!"

Spector went on to explain the video game business is changing and although it didn't care about the story in a game years ago, it's now one of the main attractions and certainly paramount in developer minds.

Although Spector made a number of good points, he seems to believe that epic titles like GTA IV, which are capable of lasting you as little or as long as you'd like, are a thing of the past and will slowly (but surely) die a slow and agonizing death. Spector ostensibly believes that developers would rather spend cash on parts of a game you'll see than those sections you won't.

His theory makes sense and it's difficult to argue with the logic, but if epic games fall by the wayside and we're left with titles that don't offer the kind of immersion we've come to expect in some titles, what does that mean for the video game industry?… Read more

'Spore' set to mold the future of Web 2.0-enabled gaming

Next week game publisher Electronic Arts will unleash a cleverly packaged marketing device upon masses of hungry gamers awaiting the release of one of this holiday's biggest titles--Spore. The software is a "creature creator" letting players put together 3D characters with an interface nearly as simple to use as Nintendo's Mii maker seen on the Wii. The 300MB download will be available next Tuesday, though some diehard fans and "influencers" got their hands on it last night.

The upcoming game focuses on creating a species and taking it from the microbial stage of … Read more