For a friend's birthday the other night, we all went down to his rehearsal space (he's in a band) and played music, often switching instruments to see what we could come up with. Not everyone there was a musician, but with drums, guitars, basses, a keyboard, percussion instruments, and microphones, everyone found a way to get in on the jam. To add to the fun later in the night, my friend also had a cord to connect an iPod or iPhone to the PA system which meant I could try out some of my music apps. Among the apps we tried--all to great success--were iDrum Hip Hop Edition, FingerBeat (reviewed below), and I Am T-Pain (auto-tuning our voices was a big hit).
If you want to create music on your iPhone, there are a ton of music apps in the iTunes app store to choose from, even if you don't have a fancy PA system to hook into. Consequently, Leslie Katz wrote an article today at CNET showcasing a group of University of Michigan students who took the iPhone-as-instrument concept to a whole new level. Using apps they designed themselves, they created an ensemble performance as a way to finish out the semester. Though it's much more serious than playing beats and auto-tuning your voice like my friends and I did the other night, their performance makes me wonder what new musical creations people will come up with in the future as more iPhone music apps are released.
Update: I guess music is in the air, because I just found out Brian Tong and the folks who make the Apple Byte included the I Am T-Pain app in their latest episode (about 3 minutes in). It's definitely worth checking out.
This week's apps include a music app to create your own music and a demolitions puzzle game that challenges you to raze buildings as efficiently as possible.
Play the drums manually or swipe to the left or right for more tools
(Credit: Screenshot by Jason Parker/CNET)FingerBeat ($3.99) is a music creation tool that helps you flesh out ideas, create multitrack songs, and make beats wherever you are. The primary screen (upon launch) is where the drum pads are where you can sample some of the sounds available by touching each of the pads. Once you've created a basic loop, get into the more serious song-creation tools by swiping your finger to the left. This brings up a visual editor where you can add or erase sounds from your loop and change the pitch of each of the tones. You also can create beats with separate patterns to play in sequence by touching the pattern buttons on the left side of the interface.
FingerBeat offers excellent sounds on its own, but you also can record short samples on the iPhone microphone and include them in your songs. Once you're happy with your song, you can even add a singing part to finish your project. The interface is not incredibly intuitive, requiring a certain amount of trial and error to get to some of the more advanced options and to figure out how to use each tool. Still, once you get used to the various screens and what each function does, you'll be able to create cool sounding beats and save them to your iPhone.
Place the bombs on key supports before hitting the plunger
(Credit: Screenshot by Jason Parker/CNET)Implode ($1.99) is a remake of an online flash game that translates extremely well to the iPhone interface. The object of the game is to demolish structures so that they fall below a designated height limit and within a certain amount of time. To start you can choose from 3 different skill levels and play through several building types for each level. Just like those buildings that you've probably seen demolished on the news, you're job is to place explosives in key points to blow up walls that compromise the structural integrity of the building. Drag bombs to the precise location you want them before you hit the plunger. You only get a limited number of bombs to place, so you need to make sure they will cause the building to topple before the time runs out.
Implode is surprisingly addictive, and the hand-drawn quality of the levels (like building drawings) makes it fun to move through each of the building types. As you start to get in to the more difficult levels, you'll be faced with huge structures and unique wall types that you can't blow up. As I was playing, I liked how each building presented a new set of problems I had to work out, and getting a large building to fall on the first try is especially satisfying. If you like puzzle games, Implode is a unique option that is really well done both in the way it looks and the intuitive interface.
What's you're favorite iPhone app? Do you have a favorite music app to share? What do you think of the FingerBeat interface? Do you like the unique challenges of Implode? Let me know in the comments!
What's new? Let's start with the Now Playing and What's Hot buttons.
(Credit: Screenshot by Jessica Dolcourt/CNET)Fans of Midomi, the song-identifying app for iPhone, will still recognize the app when the iPhone prompts an update to version 3.0, even if they don't recognize the new name: SoundHound. The app's core remains the same with its outsize orange button you tap to sing, hum, or record a song you want to ID, buttressed by another button for shier folk to speak the artist or song name, and a text field for old-fashioned typing. What's new is big, and it centers on two additional tabs below, one that lets you browse music trends and another that links up to your iPod library.
Tap "What's Hot" to pull up trend charts for the most popular songs on the Midomi network; the songs that are played more through Midomi than they are on the air; and a list of the most recently "grabbed" tunes that SoundHound and Midomi.com users have identified.
Following any musical entry pulls up an info page from which you can flow into an artist bio, bookmark or share the details, buy the song via iTunes, or watch available YouTube videos. A new lyrics feature presents the words to the tunes within the Midomi app; if that's not available, tapping the "lyrics" button produces Google search results, still within the app.
Midomi's SoundHound also cleverly hooks into your iPhone's iPod library through the "Now Playing" button. The songs you play through SoundHound get funneled into the Midomi network, so you can rapidly interact with your ditty as you would had you sought it out by typing, talking, humming, or recording the tune. Even better, SoundHound can show lyrics for your iTunes song as it plays. Likewise, if your music search turns up a song you've already got, an icon denotes the fact, and lets you play the tune from your own collection.
The robustness of the lyrics feature and the trend charts crowd in on TuneWiki's territory, and threaten to overtake it. Shazam, the other popular music discovery app, could also find itself on SoundHound's lunch menu, except for its loyal following and free price. Even the premium Shazam Encore may continue to appeal to some for its now slightly cheaper price tag and a handy offline mode, but its features pale in comparison.
The cost of owning Midomi 3.0/SoundHound does jump in this release from $4.99 to $6.99, presumably to accommodate the cost of licensing lyrics, though we haven't been able to confirm this yet with the app's publisher, Melodis. What we do know is that with this release, SoundHound is jetting to the front of the music discovery pack, which can only mean more sophisticated improvements down the line for its competitors.
(Credit:
RIM/BlackBerry)
BlackBerry Media Sync is a straightforward desktop app for Mac and Windows that has historically let you sync music from your BlackBerry smartphone using iTunes and Windows Media Player. On Tuesday, BlackBerry-maker RIM has added new functionality to give the Windows version of the syncing app access to your photo library as well.
RIM leaves the Mac version out of the photo access equation this time around.
Like other media management software, when BlackBerry Media Sync 3.0 detects your smartphone, it will scan for photos, displaying them on a separate tab within the syncing application. You can switch between your desktop and smartphone libraries.
If you're transferring photos from your computer to your smartphone, the sync manager also lets you shrink photos to take up less space on your BlackBerry.
BlackBerry Media Sync 3.0 for Windows works with XP, Vista, and Windows 7. The music sync element is compatible with iTunes 7.7.1 or later and Windows Media Player 10 and up.
Amidio makes some heavy-duty musical apps for the iPhone and iPod Touch; I was particularly impressed with StarGuitar, which gives you a virtual guitar with a bunch of preset rhythms, letting songwriters create quick sketches of ideas when they're nowhere near a guitar.
I created a nice vocal loop from the new Beach House single, then dropped it into Pink Floyd's "Astronomy Domine." It took me about five minutes.
On Tuesday, Apple approved a new Amidio app, called TouchDJ, for the iPhone and iPod Touch, and it's both very impressive from a technical standpoint and a heck of a lot of fun. The iPhone can only play one audio track at a time, but TouchDJ essentially fools it into placing two MP3s side by side for simultaneous, real-time manipulation and playback. It's like a two-track digital DJ setup right on your iPhone.
You get a crossfader to control the balance between the two tracks, plus individual controls for each track's volume, pitch/speed (which aren't independent from one another, unfortunately), equalization (three bands), and effects (the built-in real-time effect sounds like a kind of flanger, and there are several lame samples of a low-pitched robot voice, but you can upload your own). Each track is represented by simple waveform images that use a different color for the bass, which helps you match beats more effectively. A tempobend effect, which lets you quickly bend the speed up or down on either track, also helps you get in sync.
The looping functions were most impressive--you can create a cue and loop mark at any point in either track, then return to the cue with the rewind button, move to the loop mark with the fast forward button, or create an endless loop between the two points. All of this is in real time. If you've got an audio splitter, you can even create a separate cue track for your headphones--for example, to set up a loop in your second track while the first one is playing, without exposing your experimentation to your audience--although this requires some serious processing power, and is recommended only for an iPhone 3GS.
There are a couple caveats.... Read more
Like audiobooks? Here's your chance to get two for free.
(Credit: Audible)I'm a longtime fan of Audible, an audiobook-download service that lets you burn your own CDs and/or transfer books to portable devices (iPods, BlackBerrys, etc.).
The company has offered various free trials and promotions over the years, but this is the best one I've seen: Sign up for a 30-day trial of AudibleListener Gold and get two free audiobooks.
So here's how it works: You sign up for a new account (which does require a credit card), then download the Audible software (available for Windows and Mac, or as an iTunes add-on if you're doing the iPod/iPhone thing). You'll automatically receive two credits in your account, which you can use to download the books of your choice.
After the 30-day trial expires, you'll start getting billed $14.95 per month for your Gold membership, which entitles you to one audio credit, 30 percent off any additional purchases, and a free subscription to The New York Times or Wall Street Journal (the audio versions, natch).
If you routinely buy one audiobook every month, the Gold plan is pretty solid. For example, Jonathan Tropper's "This Is Where I Leave You" (a terrific read, by the way) costs $23.95 on iTunes. If you used your Audible credit, it'd effectively cost you $14.95. Already burned through your credit? Your membership price is $19.59--still cheaper than iTunes.
Of course, you can always cancel your account before the end of the trial, end up paying nothing, and walk away with your two free books.
But if you spend a lot of time in the car, on the train, or even on the biking/hiking/jogging trail, nothing beats a good book. Like I said, I'm a longtime Audible fan. It's a great resource for scoring audiobooks for less than you'd pay elsewhere.
Apple quietly launched a new preview service this week that makes it easier for users to view its iTunes music library from the browser.
Dubbed iTunes Preview, the new feature allows visitors to view iTunes content from their browser without being forced to launch iTunes. Previously, when a Web user received an iTunes link, they needed to open iTunes to view its content.
As part of the launch, Apple has updated links in iTunes to redirect to iTunes Preview. When a user copies a link in the software and pastes it into the browser, they will be brought to the song's individual listing on Apple's Web site. The feature is especially handy for those who don't use iTunes, since they can now view an individual song without being forced to download the software.
Aside from individual music listings, iTunes Preview also allows users to sift through artists and albums based on genre. Each individual listing displays all the songs in an album, the album art associated with it, its cost, and other content typically found in the iTunes store. The page also includes a link to the iTunes store in case the viewer wants to buy it. That said, there aren't any song previews in iTunes Preview; users will still need to go to iTunes to hear them.
iTunes Preview in action.
(Credit: Screenshot by Don Reisinger/CNET)For now, iTunes Preview features music. There's no telling if Apple will add more content over time. If you want to check it out, copy an iTunes link from within the software and paste it into your browser.
(Via AppleInsider)
Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.
(Credit:
Shazam)
The popular music discovery app Shazam is about to receive an Encore on the iPhone and iPod Touch. Shazam Encore for iPhone is a premium application, first introduced to Windows Mobile users last month at CTIA Wireless. Starting Monday, Shazam Encore will also be available for iPhone.
Shazam retrieves music information about a recorded song by listening to and recording from the music's source. The app returns details, links for buying a song, and social networking features that let you share the songs you had Shazam tag on Facebook and Twitter.
The premium Encore app--which will sell for about $5--adds music recommendations, trend charts, and the capability to search music by track, or by the artist or album name. According to Shazam, Encore also has speed improvements and a "car mode" that launches when you slip the iPhone into a vehicle dock.
As with Windows phones, Shazam Encore will remain an optional upgrade on the iPhone alongside the free version. New users of Shazam's free app will be limited to five music discovery calls. Shazam Encore offers unlimited song-tagging. Shazam Encore will be available in 22 countries, and in English (U.S. and U.K. varieties), Dutch, French, German, Italian, Japanese, Portuguese, and Spanish.
Much like Stanza identifies songs, Cry Translator identifies cries.
In the classic Simpsons episode "Brother, Can You Spare Two Dimes?", Homer's long-lost brother Herb invents a baby translator. The baby cries, the machine announces its meaning (in Danny DeVito's inimitable voice) in plain English.
Seventeen years later, there's an app for that. Cry Translator promises to identify the "five distinct cries" made by infants.
In other words, you no longer have to wonder if your ankle-biter is tired, hungry, mad, stressed, or just bored. It's like Stanza for crybabies.
My first reaction: That's cheating! My second reaction: Why wasn't this around nine years ago when I needed it? And finally: No way does this actually work.
Unfortunately, I'm fresh out of babies on which to test it. So I'll throw this out to anyone willing to invest $9.99 on the promise of easier parenting. Put the app to the test, then report your findings here.
For what it's worth, the app not only translates Junior's cries, but also offers suggestions on how to calm him. You can also enter emergency contacts, like your pediatrician, for quick and easy access.
Again, I have my doubts about whether this really works--but wouldn't it be awesome if it did? The developer cites a study--conducted in Spain--that reported a 96-percent success rate in calming crying babies when following the supplied suggestions.
If nothing else, it might be $10 well-spent just to calm fretful parents. Once upon a time, I was one of them.
These days, there is a plethora of audio content available to stream over the Internet. Even traditional terrestrial radio often offers content streamed over the Web, diversifying the choices for how consumers can enjoy music and other audio. Although the legality is questionable, there are--and will always be--ways to record these streams. Streamed audio recordings for music are not going to offer the same sound quality as a ripped CD or even a purchased MP3, but it's a good option for talk programs and mixes that might not be available in other formats. This tutorial will show you how to record streamed audio as an MP3; just be sure to read the usage rules for any recording source before beginning.
Editors' note: This tutorial was completed using Windows XP.
Cost: Free
Time commitment: Varies
System Requirements: Windows
(Credit:
DoubleTwist)
Wednesday saw the launch of a new version of DoubleTwist, the iTunes-like desktop music client that also syncs with Amazon's music store and was founded by Monique Farantzos and Jon Lech Johansen (aka notorious hacker DVD Jon). While we don't cover every piece of software that hits the Web, this one is unique: it not only syncs with iTunes, it syncs with Android phones, like the forthcoming Droid from Verizon.
This is big news for non-iPhone users. All the major smartphones these days boast of being music players, but for the most part users don't use them this way. One reason is it's a pain in the neck to copy your songs onto a media card and then slip it into the device. On most smartphones the media playback features seem like an afterthought.
The DoubleTwist app aims to bring a more iTunes/iPhone like experience to other devices. If Verizon really wanted to position the Droid phones as an alternative to the iPhone then it would start packaging the software with every phone it sells.
